diff --git a/src/gba/renderers/software-obj.c b/src/gba/renderers/software-obj.c index 3a713743b..ade7cb355 100644 --- a/src/gba/renderers/software-obj.c +++ b/src/gba/renderers/software-obj.c @@ -65,7 +65,7 @@ } #define SPRITE_XBASE_16(localX) unsigned xBase = (localX & ~0x7) * 4 + ((localX >> 1) & 2); -#define SPRITE_YBASE_16(localY) unsigned yBase = (localY & ~0x7) * (GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt) ? width >> 1 : 0x80) + (localY & 0x7) * 4; +#define SPRITE_YBASE_16(localY) unsigned yBase = (localY & ~0x7) * stride + (localY & 0x7) * 4; #define SPRITE_DRAW_PIXEL_16_NORMAL(localX) \ LOAD_16(tileData, ((yBase + charBase + xBase) & 0x7FFE), vramBase); \ @@ -181,7 +181,7 @@ int GBAVideoSoftwareRendererPreprocessSprite(struct GBAVideoSoftwareRenderer* re } int inY = y - (int) GBAObjAttributesAGetY(sprite->a); - int stride = GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt) ? width : 0x80; + int stride = GBARegisterDISPCNTIsObjCharacterMapping(renderer->dispcnt) ? (width >> !GBAObjAttributesAIs256Color(sprite->a)) : 0x80; uint32_t current; if (GBAObjAttributesAIsTransformed(sprite->a)) {