diff --git a/src/platform/qt/ROMInfo.cpp b/src/platform/qt/ROMInfo.cpp index 6f144d209..10f0fb9f1 100644 --- a/src/platform/qt/ROMInfo.cpp +++ b/src/platform/qt/ROMInfo.cpp @@ -14,7 +14,9 @@ extern "C" { using namespace QGBA; -ROMInfo::ROMInfo(GameController* controller, QWidget* parent) { +ROMInfo::ROMInfo(GameController* controller, QWidget* parent) + : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint) +{ m_ui.setupUi(this); if (!controller->isLoaded()) { diff --git a/src/platform/qt/ShaderSelector.cpp b/src/platform/qt/ShaderSelector.cpp index 599a1e5fe..253303132 100644 --- a/src/platform/qt/ShaderSelector.cpp +++ b/src/platform/qt/ShaderSelector.cpp @@ -28,7 +28,7 @@ extern "C" { using namespace QGBA; ShaderSelector::ShaderSelector(Display* display, ConfigController* config, QWidget* parent) - : QDialog(parent) + : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint) , m_display(display) , m_config(config) , m_shaderPath("")