mirror of https://github.com/mgba-emu/mgba.git
Qt: Fix OpenGL renderer lagging behind when fast-forwarding (fixes #2094)
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@ -14,6 +14,7 @@ Other fixes:
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- GBA Video: Fix mode 5 frame 1 caching (fixes mgba.io/i/2075)
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- GBA Video: Don't attempt to copy invalid registers when switching renderer
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- Qt: Fix crash when switching from high-resolution OpenGL renderer to software
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- Qt: Fix OpenGL renderer lagging behind when fast-forwarding (fixes mgba.io/i/2094)
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Misc:
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- Core: Truncate preloading ROMs that slightly exceed max size (fixes mgba.io/i/2093)
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- GBA: Default-enable VBA bug compat for Ruby and Emerald ROM hacks
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@ -432,23 +432,16 @@ void PainterGL::draw() {
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if (!m_active || m_queue.isEmpty()) {
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return;
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}
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if (m_lagging >= 1) {
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return;
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}
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mCoreSync* sync = &m_context->thread()->impl->sync;
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if (!mCoreSyncWaitFrameStart(sync)) {
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mCoreSyncWaitFrameEnd(sync);
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++m_lagging;
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if ((sync->audioWait || sync->videoFrameWait) && m_delayTimer.elapsed() < 1000 / m_surface->screen()->refreshRate()) {
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QTimer::singleShot(1, this, &PainterGL::draw);
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}
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return;
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}
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dequeue();
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if (m_videoProxy) {
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// Only block on the next frame if we're trying to run at roughly 60fps via audio
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m_videoProxy->setBlocking(sync->audioWait && std::abs(60.f - sync->fpsTarget) < 0.1f);
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}
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bool forceRedraw = !m_videoProxy;
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if (!m_delayTimer.isValid()) {
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m_delayTimer.start();
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} else {
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@ -456,13 +449,18 @@ void PainterGL::draw() {
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while (m_delayTimer.nsecsElapsed() + 2000000 < 1000000000 / sync->fpsTarget) {
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QThread::usleep(500);
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}
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forceRedraw = true;
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} else if (!forceRedraw) {
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forceRedraw = m_delayTimer.nsecsElapsed() + 2000000 >= 1000000000 / m_surface->screen()->refreshRate();
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}
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m_delayTimer.restart();
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}
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mCoreSyncWaitFrameEnd(sync);
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if (forceRedraw) {
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m_delayTimer.restart();
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performDraw();
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m_backend->swap(m_backend);
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}
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}
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void PainterGL::forceDraw() {
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@ -504,7 +502,6 @@ void PainterGL::pause() {
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}
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void PainterGL::unpause() {
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m_lagging = 0;
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m_active = true;
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}
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@ -538,7 +535,6 @@ void PainterGL::enqueue(const uint32_t* backing) {
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memcpy(buffer, backing, size.width() * size.height() * BYTES_PER_PIXEL);
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}
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}
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m_lagging = 0;
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m_queue.enqueue(buffer);
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}
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@ -141,7 +141,6 @@ private:
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std::array<std::array<uint32_t, 0x100000>, 3> m_buffers;
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QList<uint32_t*> m_free;
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QQueue<uint32_t*> m_queue;
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QAtomicInt m_lagging = 0;
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uint32_t* m_buffer = nullptr;
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QPainter m_painter;
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QMutex m_mutex;
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@ -14,7 +14,7 @@ using namespace QGBA;
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VideoProxy::VideoProxy() {
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mVideoLoggerRendererCreate(&m_logger.d, false);
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m_logger.d.block = true;
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m_logger.d.waitOnFlush = false;
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m_logger.d.waitOnFlush = true;
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m_logger.d.init = &cbind<&VideoProxy::init>;
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m_logger.d.reset = &cbind<&VideoProxy::reset>;
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