mirror of https://github.com/mgba-emu/mgba.git
Switch: Make OpenGL scale adjustable while running
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@ -26,6 +26,7 @@ Other fixes:
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- Util: Fix crash reading invalid ELFs
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- Util: Fix crash reading invalid ELFs
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Misc:
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Misc:
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- Qt: Renderer can be changed while a game is running
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- Qt: Renderer can be changed while a game is running
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- Switch: Make OpenGL scale adjustable while running
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0.8.0: (2020-01-21)
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0.8.0: (2020-01-21)
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Features:
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Features:
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@ -320,6 +320,11 @@ static void _gameLoaded(struct mGUIRunner* runner) {
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}
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}
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}
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}
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int scale;
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if (mCoreConfigGetUIntValue(&runner->config, "videoScale", &scale)) {
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runner->core->reloadConfigOption(runner->core, "videoScale", &runner->config);
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}
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rumble.up = 0;
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rumble.up = 0;
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rumble.down = 0;
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rumble.down = 0;
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}
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}
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@ -857,7 +862,7 @@ int main(int argc, char* argv[]) {
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.nStates = 16
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.nStates = 16
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},
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},
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{
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{
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.title = "GPU-accelerated renderer (experimental, requires game reload)",
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.title = "GPU-accelerated renderer (requires game reload)",
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.data = "hwaccelVideo",
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.data = "hwaccelVideo",
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.submenu = 0,
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.submenu = 0,
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.state = 0,
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.state = 0,
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