mirror of https://github.com/mgba-emu/mgba.git
DS Video: Update flags
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7dc8a17aa9
commit
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@ -449,13 +449,16 @@ static void DSVideoSoftwareRendererDrawGBAScanline(struct GBAVideoRenderer* rend
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}
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}
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} else {
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[0]);
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GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[0], y);
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}
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}
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if (TEST_LAYER_ENABLED(1)) {
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[1]);
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GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[1], y);
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}
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if (TEST_LAYER_ENABLED(2)) {
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[2]);
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switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
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case 0:
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case 1:
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@ -478,6 +481,7 @@ static void DSVideoSoftwareRendererDrawGBAScanline(struct GBAVideoRenderer* rend
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}
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}
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if (TEST_LAYER_ENABLED(3)) {
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[3]);
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switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
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case 0:
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GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[3], y);
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@ -35,6 +35,8 @@ void GBAVideoSoftwareRendererPreprocessBuffer(struct GBAVideoSoftwareRenderer* r
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void GBAVideoSoftwareRendererPostprocessBuffer(struct GBAVideoSoftwareRenderer* renderer);
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int GBAVideoSoftwareRendererPreprocessSpriteLayer(struct GBAVideoSoftwareRenderer* renderer, int y);
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void GBAVideoSoftwareRendererUpdateFlags(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* bg);
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static inline unsigned _brighten(unsigned color, int y);
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static inline unsigned _darken(unsigned color, int y);
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@ -36,7 +36,6 @@ static void GBAVideoSoftwareRendererWriteBGY_HI(struct GBAVideoSoftwareBackgroun
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static void GBAVideoSoftwareRendererWriteBLDCNT(struct GBAVideoSoftwareRenderer* renderer, uint16_t value);
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static void _updatePalettes(struct GBAVideoSoftwareRenderer* renderer);
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static void _updateFlags(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* bg);
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static void _breakWindow(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win, int y);
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static void _breakWindowInner(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win);
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@ -615,33 +614,33 @@ static void GBAVideoSoftwareRendererDrawScanline(struct GBAVideoRenderer* render
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switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
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case 0:
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if (softwareRenderer->bg[0].enabled == ENABLED_MAX) {
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_updateFlags(softwareRenderer, &softwareRenderer->bg[0]);
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[0]);
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}
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if (softwareRenderer->bg[1].enabled == ENABLED_MAX) {
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_updateFlags(softwareRenderer, &softwareRenderer->bg[1]);
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[1]);
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}
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// Fall through
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case 2:
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if (softwareRenderer->bg[3].enabled == ENABLED_MAX) {
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_updateFlags(softwareRenderer, &softwareRenderer->bg[3]);
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[3]);
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}
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// Fall through
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case 3:
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case 4:
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case 5:
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if (softwareRenderer->bg[2].enabled == ENABLED_MAX) {
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_updateFlags(softwareRenderer, &softwareRenderer->bg[2]);
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[2]);
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}
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break;
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case 1:
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if (softwareRenderer->bg[0].enabled == ENABLED_MAX) {
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_updateFlags(softwareRenderer, &softwareRenderer->bg[0]);
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[0]);
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}
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if (softwareRenderer->bg[1].enabled == ENABLED_MAX) {
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_updateFlags(softwareRenderer, &softwareRenderer->bg[1]);
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[1]);
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}
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if (softwareRenderer->bg[2].enabled == ENABLED_MAX) {
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_updateFlags(softwareRenderer, &softwareRenderer->bg[2]);
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GBAVideoSoftwareRendererUpdateFlags(softwareRenderer, &softwareRenderer->bg[2]);
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}
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break;
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}
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@ -832,7 +831,7 @@ static void GBAVideoSoftwareRendererWriteBGCNT(struct GBAVideoSoftwareRenderer*
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bg->control = value;
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bg->yCache = -1;
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_updateFlags(renderer, bg);
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GBAVideoSoftwareRendererUpdateFlags(renderer, bg);
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}
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static void GBAVideoSoftwareRendererWriteBGX_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
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@ -1083,7 +1082,7 @@ static void _updatePalettes(struct GBAVideoSoftwareRenderer* renderer) {
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}
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}
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void _updateFlags(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background) {
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void GBAVideoSoftwareRendererUpdateFlags(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background) {
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uint32_t flags = (background->priority << OFFSET_PRIORITY) | (background->index << OFFSET_INDEX) | FLAG_IS_BACKGROUND;
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if (background->target2) {
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flags |= FLAG_TARGET_2;
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