Fix uninitialized memory for OAM count

This commit is contained in:
Jeffrey Pfau 2014-08-30 01:26:33 -07:00
parent cdd6d5a815
commit d41b8c5df6
1 changed files with 1 additions and 0 deletions

View File

@ -103,6 +103,7 @@ static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer) {
softwareRenderer->objwin.priority = 2; softwareRenderer->objwin.priority = 2;
softwareRenderer->winout.packed = 0; softwareRenderer->winout.packed = 0;
softwareRenderer->winout.priority = 3; softwareRenderer->winout.priority = 3;
softwareRenderer->oamMax = 0;
softwareRenderer->mosaic.packed = 0; softwareRenderer->mosaic.packed = 0;