mirror of https://github.com/mgba-emu/mgba.git
Minor ROM access optimization
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parent
027e27caa4
commit
d3abd2dc63
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@ -76,6 +76,10 @@ struct ARMMemory {
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void (*store32)(struct ARMMemory*, uint32_t address, int32_t value);
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void (*store16)(struct ARMMemory*, uint32_t address, int16_t value);
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void (*store8)(struct ARMMemory*, uint32_t address, int8_t value);
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uint32_t* activeRegion;
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uint32_t activeMask;
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void (*setActiveRegion)(struct ARMMemory*, uint32_t address);
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};
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struct ARMBoard {
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38
src/gba.c
38
src/gba.c
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@ -5,6 +5,8 @@
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static const char* GBA_CANNOT_MMAP = "Could not map memory";
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static void GBASetActiveRegion(struct ARMMemory* memory, uint32_t region);
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void GBAInit(struct GBA* gba) {
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gba->errno = GBA_NO_ERROR;
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gba->errstr = 0;
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@ -45,6 +47,10 @@ void GBAMemoryInit(struct GBAMemory* memory) {
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memory->p->errno = GBA_OUT_OF_MEMORY;
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memory->p->errstr = GBA_CANNOT_MMAP;
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}
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memory->d.activeRegion = 0;
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memory->d.activeMask = 0;
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memory->d.setActiveRegion = GBASetActiveRegion;
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}
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void GBAMemoryDeinit(struct GBAMemory* memory) {
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@ -71,6 +77,38 @@ void GBALoadROM(struct GBA* gba, int fd) {
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// TODO: error check
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}
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static void GBASetActiveRegion(struct ARMMemory* memory, uint32_t address) {
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struct GBAMemory* gbaMemory = (struct GBAMemory*) memory;
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switch (address & ~OFFSET_MASK) {
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case BASE_BIOS:
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memory->activeRegion = gbaMemory->bios;
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memory->activeMask = 0;
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break;
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case BASE_WORKING_RAM:
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memory->activeRegion = gbaMemory->wram;
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memory->activeMask = SIZE_WORKING_RAM - 1;
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break;
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case BASE_WORKING_IRAM:
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memory->activeRegion = gbaMemory->iwram;
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memory->activeMask = SIZE_WORKING_IRAM - 1;
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break;
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case BASE_CART0:
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case BASE_CART0_EX:
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case BASE_CART1:
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case BASE_CART1_EX:
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case BASE_CART2:
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case BASE_CART2_EX:
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memory->activeRegion = gbaMemory->rom;
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memory->activeMask = SIZE_CART0 - 1;
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break;
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default:
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memory->activeRegion = 0;
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memory->activeMask = 0;
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break;
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}
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}
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int32_t GBALoad32(struct ARMMemory* memory, uint32_t address) {
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struct GBAMemory* gbaMemory = (struct GBAMemory*) memory;
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@ -29,7 +29,7 @@ static inline void _immediate(struct ARMCore* cpu, uint32_t opcode) {
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static const ARMInstruction _armTable[0x1000];
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static ARMInstruction _ARMLoadInstructionARM(struct ARMMemory* memory, uint32_t address, uint32_t* opcodeOut) {
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uint32_t opcode = memory->load32(memory, address);
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uint32_t opcode = memory->activeRegion[(address & memory->activeMask) >> 2];
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*opcodeOut = opcode;
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return _armTable[((opcode >> 16) & 0xFF0) | ((opcode >> 4) & 0x00F)];
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}
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@ -127,7 +127,8 @@ void ARMStep(struct ARMCore* cpu) {
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// Beware pre-processor antics
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#define ARM_WRITE_PC \
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cpu->gprs[ARM_PC] = (cpu->gprs[ARM_PC] & -WORD_SIZE_ARM) + WORD_SIZE_ARM
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cpu->gprs[ARM_PC] = (cpu->gprs[ARM_PC] & -WORD_SIZE_ARM) + WORD_SIZE_ARM; \
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cpu->memory->setActiveRegion(cpu->memory, cpu->gprs[ARM_PC]);
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#define ARM_ADDITION_S(M, N, D) \
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if (rd == ARM_PC && _ARMModeHasSPSR(cpu->cpsr.priv)) { \
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11
src/main.c
11
src/main.c
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@ -2,8 +2,9 @@
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#include "gba.h"
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#include "isa-arm.h"
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <sys/stat.h>
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#include <unistd.h>
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int main(int argc, char** argv) {
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struct GBA gba;
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@ -11,9 +12,13 @@ int main(int argc, char** argv) {
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int fd = open("test.rom", O_RDONLY);
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GBALoadROM(&gba, fd);
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gba.cpu.gprs[ARM_PC] = 0x08000004;
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ARMStep(&gba.cpu);
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ARMStep(&gba.cpu);
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gba.memory.d.setActiveRegion(&gba.memory.d, gba.cpu.gprs[ARM_PC]);
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int i;
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for (i = 0; i < 1024 * 1024 * 16; ++i) {
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ARMStep(&gba.cpu);
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}
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GBADeinit(&gba);
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close(fd);
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return 0;
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}
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