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ARM Debugger: Fix disassembly of ror r0 barrel shift (fixes #3412)
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@ -22,6 +22,7 @@ Emulation fixes:
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- GBA Video: Disable BG target 1 blending when OBJ blending (fixes mgba.io/i/2722)
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- GBA Video: Improve emulation of window start/end conditions (fixes mgba.io/i/1945)
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Other fixes:
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- ARM Debugger: Fix disassembly of ror r0 barrel shift (fixes mgba.io/i/3412)
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- Core: Fix inconsistencies with setting game-specific overrides (fixes mgba.io/i/2963)
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- Debugger: Fix writing to specific segment in command-line debugger
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- FFmpeg: Fix failing to record videos with CRF video (fixes mgba.io/i/3368)
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@ -36,7 +36,7 @@
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#define ADDR_MODE_1_ASR ADDR_MODE_1_SHIFT(ASR)
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#define ADDR_MODE_1_ROR \
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ADDR_MODE_1_SHIFT(ROR) \
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if (!info->op3.shifterImm) { \
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if ((info->operandFormat & ARM_OPERAND_SHIFT_IMMEDIATE_3) && !info->op3.shifterImm) { \
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info->op3.shifterOp = ARM_SHIFT_RRX; \
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}
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