From d1b3ad08d89cb9289f28878be1d8e1ac19f172d2 Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Tue, 9 Feb 2016 02:00:45 -0800 Subject: [PATCH] Qt: Fix sending gameStopped twice --- CHANGES | 1 - src/platform/qt/GameController.cpp | 3 --- 2 files changed, 4 deletions(-) diff --git a/CHANGES b/CHANGES index e9a3ee4e0..ac38cc9d2 100644 --- a/CHANGES +++ b/CHANGES @@ -2,7 +2,6 @@ Bugfixes: - VFS: Fix reading 7z archives without rewinding first - Qt: Fix sending gameStopped twice - - Qt: Fix hang if audio sync is enabled and audio fails to initialize Misc: - GBA: Slightly optimize GBAProcessEvents diff --git a/src/platform/qt/GameController.cpp b/src/platform/qt/GameController.cpp index e28e3a029..8a10f4ac5 100644 --- a/src/platform/qt/GameController.cpp +++ b/src/platform/qt/GameController.cpp @@ -445,9 +445,6 @@ void GameController::closeGame() { GBACheatSetsClear(&m_cheatDevice.cheats); m_threadContext.core->deinit(m_threadContext.core); - - m_gameOpen = false; - emit gameStopped(&m_threadContext); } void GameController::crashGame(const QString& crashMessage) {