diff --git a/CMakeLists.txt b/CMakeLists.txt index 69048056e..64b8ac75c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -70,7 +70,7 @@ if(NOT LIBMGBA_ONLY) set(SKIP_LIBRARY OFF CACHE BOOL "Skip building the library (useful for only building libretro or OpenEmu cores)") set(BUILD_GL ON CACHE BOOL "Build with OpenGL") set(BUILD_GLES2 ON CACHE BOOL "Build with OpenGL|ES 2") - set(BUILD_GLES3 ON CACHE BOOL "Build with OpenGL|ES 3") + set(BUILD_GLES3 OFF CACHE BOOL "Build with OpenGL|ES 3") set(USE_EPOXY ON CACHE STRING "Build with libepoxy") set(DISABLE_DEPS OFF CACHE BOOL "Build without dependencies") set(DISTBUILD OFF CACHE BOOL "Build distribution packages") @@ -427,7 +427,6 @@ if(CMAKE_SYSTEM_NAME MATCHES ".*BSD|DragonFly") else() find_feature(USE_EDITLINE "libedit") endif() - if(BUILD_GL) find_package(OpenGL QUIET) if(NOT OPENGL_FOUND) @@ -437,26 +436,18 @@ endif() if(NOT BUILD_GL) set(OPENGL_LIBRARY "" CACHE PATH "" FORCE) endif() - -if(BUILD_GLES2 AND NOT BUILD_RASPI) +if(BUILD_GLES2 AND NOT BUILD_RASPI AND NOT CMAKE_SYSTEM_NAME MATCHES "^(Windows|Darwin|Linux|.*BSD|DragonFly|Haiku)$") find_path(OPENGLES2_INCLUDE_DIR NAMES GLES2/gl2.h) find_library(OPENGLES2_LIBRARY NAMES GLESv2 GLESv2_CM) if(NOT OPENGLES2_INCLUDE_DIR OR NOT OPENGLES2_LIBRARY) set(BUILD_GLES2 OFF CACHE BOOL "OpenGL|ES 2 not found" FORCE) endif() endif() -if(BUILD_GLES3) - find_path(OPENGLES3_INCLUDE_DIR NAMES GLES3/gl3.h) - find_library(OPENGLES3_LIBRARY NAMES GLESv3 GLESv2) - if(NOT OPENGLES3_INCLUDE_DIR OR NOT OPENGLES3_LIBRARY) - set(BUILD_GLES3 OFF CACHE BOOL "OpenGL|ES 3 not found" FORCE) - endif() +if(NOT BUILD_GLES2) + set(OPENGLES2_LIBRARY "" CACHE PATH "" FORCE) endif() - if(BUILD_GL) - list(APPEND OS_SRC - ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/opengl/gl.c - ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/opengl/gles2.c) + list(APPEND OS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/opengl/gl.c) list(APPEND DEPENDENCY_LIB ${OPENGL_LIBRARY}) include_directories(${OPENGL_INCLUDE_DIR}) endif() @@ -466,9 +457,11 @@ if(BUILD_GLES2) include_directories(${OPENGLES2_INCLUDE_DIR}) endif() if(BUILD_GLES3) - list(APPEND OS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/opengl/gles2.c) - list(APPEND DEPENDENCY_LIB ${OPENGLES3_LIBRARY}) - include_directories(${OPENGLES3_INCLUDE_DIR}) + find_path(OPENGLES3_INCLUDE_DIR NAMES GLES3/gl3.h) + find_library(OPENGLES3_LIBRARY NAMES GLESv3 GLESv2) + if(NOT OPENGLES3_INCLUDE_DIR OR NOT OPENGLES3_LIBRARY) + set(BUILD_GLES3 OFF CACHE BOOL "OpenGL|ES 3 not found" FORCE) + endif() endif() if(DISABLE_DEPS) @@ -707,7 +700,7 @@ endif() if(USE_EPOXY) list(APPEND OS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/opengl/gl.c ${CMAKE_CURRENT_SOURCE_DIR}/src/platform/opengl/gles2.c) - add_definitions(-DBUILD_GL -DBUILD_GLES2 -DBUILD_GLES3) + add_definitions(-DBUILD_GL -DBUILD_GLES2) list(APPEND FEATURES EPOXY) include_directories(AFTER ${EPOXY_INCLUDE_DIRS}) link_directories(${EPOXY_LIBRARY_DIRS}) @@ -904,7 +897,7 @@ else() endif() if(BUILD_GL) - add_definitions(-DBUILD_GL -DBUILD_GLES2 -DBUILD_GLES3) + add_definitions(-DBUILD_GL) endif() if(BUILD_GLES2) diff --git a/include/mgba/internal/gba/renderers/gl.h b/include/mgba/internal/gba/renderers/gl.h index f4a886fe9..9831f3def 100644 --- a/include/mgba/internal/gba/renderers/gl.h +++ b/include/mgba/internal/gba/renderers/gl.h @@ -16,7 +16,7 @@ CXX_GUARD_START #include #include -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) #ifdef USE_EPOXY #include diff --git a/src/gba/core.c b/src/gba/core.c index b4377d90e..f78786562 100644 --- a/src/gba/core.c +++ b/src/gba/core.c @@ -18,7 +18,7 @@ #ifndef DISABLE_THREADING #include #endif -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) #include #endif #include @@ -131,7 +131,7 @@ struct GBACore { struct mCore d; struct GBAVideoRenderer dummyRenderer; struct GBAVideoSoftwareRenderer renderer; -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) struct GBAVideoGLRenderer glRenderer; #endif #ifndef MINIMAL_CORE @@ -189,7 +189,7 @@ static bool _GBACoreInit(struct mCore* core) { GBAVideoSoftwareRendererCreate(&gbacore->renderer); gbacore->renderer.outputBuffer = NULL; -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) GBAVideoGLRendererCreate(&gbacore->glRenderer); gbacore->glRenderer.outputTex = -1; #endif @@ -241,7 +241,7 @@ static bool _GBACoreSupportsFeature(const struct mCore* core, enum mCoreFeature UNUSED(core); switch (feature) { case mCORE_FEATURE_OPENGL: -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) return true; #else return false; @@ -353,7 +353,7 @@ static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, c } struct GBACore* gbacore = (struct GBACore*) core; -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) if (strcmp("videoScale", option) == 0) { if (config != &core->config) { mCoreConfigCopyValue(&core->config, config, "videoScale"); @@ -371,7 +371,7 @@ static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, c if (gbacore->renderer.outputBuffer) { renderer = &gbacore->renderer.d; } -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) { mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale); renderer = &gbacore->glRenderer.d; @@ -393,7 +393,7 @@ static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, c } static void _GBACoreDesiredVideoDimensions(const struct mCore* core, unsigned* width, unsigned* height) { -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) const struct GBACore* gbacore = (const struct GBACore*) core; int scale = gbacore->glRenderer.scale; #else @@ -413,7 +413,7 @@ static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t s } static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) { -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) struct GBACore* gbacore = (struct GBACore*) core; gbacore->glRenderer.outputTex = texid; #else @@ -547,7 +547,7 @@ static void _GBACoreReset(struct mCore* core) { struct GBACore* gbacore = (struct GBACore*) core; struct GBA* gba = (struct GBA*) core->board; if (gbacore->renderer.outputBuffer -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) || gbacore->glRenderer.outputTex != (unsigned) -1 #endif ) { @@ -556,7 +556,7 @@ static void _GBACoreReset(struct mCore* core) { renderer = &gbacore->renderer.d; } int fakeBool ATTRIBUTE_UNUSED; -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) { mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale); renderer = &gbacore->glRenderer.d; diff --git a/src/gba/renderers/gl.c b/src/gba/renderers/gl.c index 2695643ac..b75d91b2d 100644 --- a/src/gba/renderers/gl.c +++ b/src/gba/renderers/gl.c @@ -5,7 +5,7 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include -#ifdef BUILD_GLES3 +#if defined(BUILD_GLES2) || defined(BUILD_GLES3) #include #include diff --git a/src/platform/opengl/gles2.c b/src/platform/opengl/gles2.c index be2e88142..a8052cab1 100644 --- a/src/platform/opengl/gles2.c +++ b/src/platform/opengl/gles2.c @@ -159,7 +159,6 @@ static void mGLES2ContextInit(struct VideoBackend* v, WHandle handle) { mGLES2ShaderInit(&context->finalShader, 0, 0, 0, 0, false, 0, 0); mGLES2ShaderInit(&context->interframeShader, 0, _interframeFragmentShader, -1, -1, false, 0, 0); -#ifdef BUILD_GLES3 if (context->initialShader.vao != (GLuint) -1) { glBindVertexArray(context->initialShader.vao); glBindBuffer(GL_ARRAY_BUFFER, context->vbo); @@ -169,7 +168,6 @@ static void mGLES2ContextInit(struct VideoBackend* v, WHandle handle) { glBindBuffer(GL_ARRAY_BUFFER, context->vbo); glBindVertexArray(0); } -#endif glDeleteFramebuffers(1, &context->finalShader.fbo); glDeleteTextures(1, &context->finalShader.tex); @@ -307,12 +305,9 @@ void _drawShader(struct mGLES2Context* context, struct mGLES2Shader* shader) { glUseProgram(shader->program); glUniform1i(shader->texLocation, 0); glUniform2f(shader->texSizeLocation, context->d.width - padW, context->d.height - padH); -#ifdef BUILD_GLES3 if (shader->vao != (GLuint) -1) { glBindVertexArray(shader->vao); - } else -#endif - { + } else { glBindBuffer(GL_ARRAY_BUFFER, context->vbo); glEnableVertexAttribArray(shader->positionLocation); glVertexAttribPointer(shader->positionLocation, 2, GL_FLOAT, GL_FALSE, 0, NULL); @@ -404,11 +399,9 @@ void mGLES2ContextDrawFrame(struct VideoBackend* v) { } glBindFramebuffer(GL_FRAMEBUFFER, 0); glUseProgram(0); -#ifdef BUILD_GLES3 if (context->finalShader.vao != (GLuint) -1) { glBindVertexArray(0); } -#endif } void mGLES2ContextPostFrame(struct VideoBackend* v, const void* frame) { @@ -523,7 +516,6 @@ void mGLES2ShaderInit(struct mGLES2Shader* shader, const char* vs, const char* f shader->uniforms[i].location = glGetUniformLocation(shader->program, shader->uniforms[i].name); } -#ifdef BUILD_GLES3 const GLubyte* extensions = glGetString(GL_EXTENSIONS); if (shaderBuffer[0] == _gles2Header || version[0] >= '3' || (extensions && strstr((const char*) extensions, "_vertex_array_object") != NULL)) { glGenVertexArrays(1, &shader->vao); @@ -531,9 +523,7 @@ void mGLES2ShaderInit(struct mGLES2Shader* shader, const char* vs, const char* f glEnableVertexAttribArray(shader->positionLocation); glVertexAttribPointer(shader->positionLocation, 2, GL_FLOAT, GL_FALSE, 0, NULL); glBindVertexArray(0); - } else -#endif - { + } else { shader->vao = -1; } @@ -545,11 +535,9 @@ void mGLES2ShaderDeinit(struct mGLES2Shader* shader) { glDeleteShader(shader->fragmentShader); glDeleteProgram(shader->program); glDeleteFramebuffers(1, &shader->fbo); -#ifdef BUILD_GLES3 if (shader->vao != (GLuint) -1) { glDeleteVertexArrays(1, &shader->vao); } -#endif } void mGLES2ShaderAttach(struct mGLES2Context* context, struct mGLES2Shader* shaders, size_t nShaders) { @@ -567,20 +555,16 @@ void mGLES2ShaderAttach(struct mGLES2Context* context, struct mGLES2Shader* shad glClearColor(0.f, 0.f, 0.f, 1.f); glClear(GL_COLOR_BUFFER_BIT); -#ifdef BUILD_GLES3 if (context->shaders[i].vao != (GLuint) -1) { glBindVertexArray(context->shaders[i].vao); glBindBuffer(GL_ARRAY_BUFFER, context->vbo); glEnableVertexAttribArray(context->shaders[i].positionLocation); glVertexAttribPointer(context->shaders[i].positionLocation, 2, GL_FLOAT, GL_FALSE, 0, NULL); } -#endif } -#ifdef BUILD_GLES3 if (context->initialShader.vao != (GLuint) -1) { glBindVertexArray(0); } -#endif glBindFramebuffer(GL_FRAMEBUFFER, 0); } diff --git a/src/platform/opengl/gles2.h b/src/platform/opengl/gles2.h index 51173cfa1..8cf5b2b0e 100644 --- a/src/platform/opengl/gles2.h +++ b/src/platform/opengl/gles2.h @@ -22,9 +22,6 @@ CXX_GUARD_START #endif #else #include -#ifdef BUILD_GLES3 -#include -#endif #endif #include "platform/video-backend.h" diff --git a/src/platform/qt/CMakeLists.txt b/src/platform/qt/CMakeLists.txt index 6a3aa9221..cba2de1d7 100644 --- a/src/platform/qt/CMakeLists.txt +++ b/src/platform/qt/CMakeLists.txt @@ -24,7 +24,7 @@ set(CMAKE_INCLUDE_CURRENT_DIR ON) find_package(Qt5 COMPONENTS Core Widgets OpenGL Network Multimedia) -if(NOT BUILD_GL AND NOT BUILD_GLES2 AND NOT BUILD_GLES3) +if(NOT BUILD_GL AND NOT BUILD_GLES2) message(WARNING "OpenGL is recommended to build the Qt port") endif() @@ -241,7 +241,7 @@ if(NOT DEFINED DATADIR) set(DATADIR ${CMAKE_INSTALL_DATADIR}/${BINARY_NAME}) endif() endif() -if(BUILD_GLES2 OR BUILD_GLES3 OR BUILD_EPOXY) +if(BUILD_GL OR BUILD_GLES2 OR BUILD_EPOXY) install(DIRECTORY ${CMAKE_SOURCE_DIR}/res/shaders DESTINATION ${DATADIR} COMPONENT ${BINARY_NAME}-qt) endif() install(FILES ${CMAKE_SOURCE_DIR}/res/nointro.dat DESTINATION ${DATADIR} COMPONENT ${BINARY_NAME}-qt) @@ -291,8 +291,8 @@ if(WIN32) endif() list(APPEND QT_LIBRARIES Qt5::Widgets Qt5::Network) -if(BUILD_GL OR BUILD_GLES2 OR BUILD_GLES3 OR BUILD_EPOXY) - list(APPEND QT_LIBRARIES Qt5::OpenGL ${OPENGL_LIBRARY} ${OPENGLES2_LIBRARY} ${OPENGLES3_LIBRARY}) +if(BUILD_GL OR BUILD_GLES2 OR BUILD_EPOXY) + list(APPEND QT_LIBRARIES Qt5::OpenGL ${OPENGL_LIBRARY} ${OPENGLES2_LIBRARY}) endif() if(QT_STATIC) find_library(QTPCRE NAMES qtpcre2 qtpcre) @@ -302,7 +302,7 @@ if(QT_STATIC) endif() list(APPEND QT_LIBRARIES Qt5::QWindowsIntegrationPlugin ${QWINDOWS_DEPS} dwmapi uxtheme imm32 -static-libgcc -static-libstdc++) set_target_properties(Qt5::Core PROPERTIES INTERFACE_LINK_LIBRARIES "${QTPCRE};version;winmm;ssl;crypto;ws2_32;iphlpapi;crypt32;userenv;netapi32;wtsapi32") - set_target_properties(Qt5::Gui PROPERTIES INTERFACE_LINK_LIBRARIES ${OPENGL_LIBRARY} ${OPENGLES2_LIBRARY} ${OPENGLES3_LIBRARY}) + set_target_properties(Qt5::Gui PROPERTIES INTERFACE_LINK_LIBRARIES ${OPENGL_LIBRARY} ${OPENGLES2_LIBRARY}) elseif(APPLE) find_package(Cups) find_package(Qt5PrintSupport) diff --git a/src/platform/qt/Display.cpp b/src/platform/qt/Display.cpp index 44ec240f7..3f916ec7b 100644 --- a/src/platform/qt/Display.cpp +++ b/src/platform/qt/Display.cpp @@ -10,21 +10,21 @@ using namespace QGBA; -#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(BUILD_GLES3) || defined(USE_EPOXY) +#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY) Display::Driver Display::s_driver = Display::Driver::OPENGL; #else Display::Driver Display::s_driver = Display::Driver::QT; #endif Display* Display::create(QWidget* parent) { -#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(BUILD_GLES3) || defined(USE_EPOXY) +#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY) QSurfaceFormat format; format.setSwapInterval(1); format.setSwapBehavior(QSurfaceFormat::DoubleBuffer); #endif switch (s_driver) { -#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(BUILD_GLES3) || defined(USE_EPOXY) +#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY) case Driver::OPENGL: if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGLES) { format.setVersion(3, 0); @@ -44,7 +44,7 @@ Display* Display::create(QWidget* parent) { return new DisplayQt(parent); default: -#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(BUILD_GLES3) || defined(USE_EPOXY) +#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY) return new DisplayGL(format, parent); #else return new DisplayQt(parent); diff --git a/src/platform/qt/Display.h b/src/platform/qt/Display.h index 8c952a33f..5e2d26f6d 100644 --- a/src/platform/qt/Display.h +++ b/src/platform/qt/Display.h @@ -27,8 +27,12 @@ Q_OBJECT public: enum class Driver { QT = 0, +#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY) OPENGL = 1, +#endif +#ifdef BUILD_GL OPENGL1 = 2, +#endif }; Display(QWidget* parent = nullptr); diff --git a/src/platform/qt/DisplayGL.cpp b/src/platform/qt/DisplayGL.cpp index cfccfb496..d1e619c09 100644 --- a/src/platform/qt/DisplayGL.cpp +++ b/src/platform/qt/DisplayGL.cpp @@ -5,7 +5,7 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "DisplayGL.h" -#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(BUILD_GLES3) +#if defined(BUILD_GL) || defined(BUILD_GLES2) #include "CoreController.h" @@ -23,7 +23,7 @@ #ifdef BUILD_GL #include "platform/opengl/gl.h" #endif -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 #include "platform/opengl/gles2.h" #ifdef _WIN32 #include @@ -265,7 +265,7 @@ PainterGL::PainterGL(QWindow* surface, QOpenGLContext* parent, int forceVersion) #ifdef BUILD_GL mGLContext* glBackend; #endif -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 mGLES2Context* gl2Backend; #endif @@ -284,7 +284,7 @@ PainterGL::PainterGL(QWindow* surface, QOpenGLContext* parent, int forceVersion) epoxy_handle_external_wglMakeCurrent(); #endif -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 auto version = m_gl->format().version(); QStringList extensions = QString(reinterpret_cast(glGetString(GL_EXTENSIONS))).split(' '); if (forceVersion != 1 && ((version == qMakePair(2, 1) && extensions.contains("GL_ARB_framebuffer_object")) || version.first > 2)) { @@ -316,7 +316,7 @@ PainterGL::PainterGL(QWindow* surface, QOpenGLContext* parent, int forceVersion) }; m_backend->init(m_backend, 0); -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 if (m_supportsShaders) { m_shader.preprocessShader = static_cast(&reinterpret_cast(m_backend)->initialShader); } @@ -337,7 +337,7 @@ PainterGL::~PainterGL() { #if defined(_WIN32) && defined(USE_EPOXY) epoxy_handle_external_wglMakeCurrent(); #endif -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 if (m_shader.passes) { mGLES2ShaderFree(&m_shader); } @@ -411,7 +411,7 @@ void PainterGL::start() { epoxy_handle_external_wglMakeCurrent(); #endif -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 if (m_supportsShaders && m_shader.passes) { mGLES2ShaderAttach(reinterpret_cast(m_backend), static_cast(m_shader.passes), m_shader.nPasses); } @@ -552,7 +552,7 @@ void PainterGL::setShaders(struct VDir* dir) { if (!supportsShaders()) { return; } -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 if (!m_started) { m_gl->makeCurrent(m_surface); #if defined(_WIN32) && defined(USE_EPOXY) @@ -576,7 +576,7 @@ void PainterGL::clearShaders() { if (!supportsShaders()) { return; } -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 if (!m_started) { m_gl->makeCurrent(m_surface); #if defined(_WIN32) && defined(USE_EPOXY) @@ -598,7 +598,7 @@ VideoShader* PainterGL::shaders() { } int PainterGL::glTex() { -#if defined(BUILD_GLES2) || defined(BUILD_GLES3) +#ifdef BUILD_GLES2 if (supportsShaders()) { mGLES2Context* gl2Backend = reinterpret_cast(m_backend); return gl2Backend->tex; diff --git a/src/platform/qt/DisplayGL.h b/src/platform/qt/DisplayGL.h index cb6ba3222..84463069a 100644 --- a/src/platform/qt/DisplayGL.h +++ b/src/platform/qt/DisplayGL.h @@ -5,7 +5,7 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once -#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(BUILD_GLES3) +#if defined(BUILD_GL) || defined(BUILD_GLES2) #include "Display.h"