All: Update CHANGES

This commit is contained in:
Vicki Pfau 2017-04-26 21:38:43 -07:00
parent f3b5de1f29
commit cec4d48c8a
1 changed files with 41 additions and 41 deletions

82
CHANGES
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@ -1,44 +1,3 @@
medusa alpha 2: (2017-04-26)
Features:
- DS Audio: Add PSG audio
- DS Slot-1: Improve savedata setup via IPC sniffing
- DS Video: Add display capture blending
Bugfixes:
- DS: Fix exposed CPU frequencies and audio timing
- DS Audio: Fix audio sampling slightly too quickly
- DS GX: Fix T-repeat textures (fixes mgba.io/i/577)
- DS GX: Fix 4-color texture coordinates
- DS GX: Hack around writing to a full FIFO that has a swap pending (fixes mgba.io/i/608)
- DS GX: Fix bitmap textures when no palette is mapped (fixes mgba.io/i/628)
- DS GX: Don't reset state between buffer swaps (fixes mgba.io/i/642)
- DS GX: Allow viewport to change in the middle of a frame
- DS GX: Properly mask address for slot 2 4x4-texel textures
- DS GX: Retain translucent polygon ID when drawing opaque fragments (fixes mgba.io/i/661)
- DS GX: Fix DMAs triggering too frequently (fixes mgba.io/i/620, mgba.io/i/583)
- DS GX: Fix large textures wrapping
- DS Slot-1: Emulate initial SPI command delay
- DS Timers: Fix ARM9 timers running too fast
- DS Video: Fix VRAM mirroring in the renderer (fixes mgba.io/i/561)
- DS Video: Fix extended modes 1.x screen base range (fixes mgba.io/i/568)
- DS Video: Capture with alpha bit set
- DS Video: Bitmap sprites use alpha bit for transparent
- DS Video: Fix blend bit on windows for 3D layer (fixes mgba.io/i/611)
- DS Video: Enable overflow bit on extended affine modes
- DS Video: Fix extended mode 0 without extended palettes
- DS Video: Fix caputre stride
- DS Video: Fix affine transformations in video capture
- Feature: Fix resizing GIF buffer (fixes mgba.io/i/695)
Misc:
- ARM9: Implement SMLAW<y> and SMULW<y>
- ARM9: Implement STRD/LDRD
- DS: Set boot complete bit in RAM on boot (fixes mgba.io/i/576, mgba.io/i/580, mgba.io/i/586)
- DS: Attempt to detect if a game is homebrew
- DS Memory: Ensure DS9 I/O is 8-byte aligned
- DS Slot-1: Emulate KEY delay
- FFmpeg: Allow framerate to be adjusted
- Qt: Add .nds files to the extension list in Info.plist
- Qt: Add .srl as an extension for DS ROMs
0.6.0: (Future)
Features:
- GBA: Support printing debug strings from inside a game
@ -145,6 +104,47 @@ Misc:
- Core: Ability to enumerate and modify video and audio channels
- Debugger: Make attaching a backend idempotent
medusa alpha 2: (2017-04-26)
Features:
- DS Audio: Add PSG audio
- DS Slot-1: Improve savedata setup via IPC sniffing
- DS Video: Add display capture blending
Bugfixes:
- DS: Fix exposed CPU frequencies and audio timing
- DS Audio: Fix audio sampling slightly too quickly
- DS GX: Fix T-repeat textures (fixes mgba.io/i/577)
- DS GX: Fix 4-color texture coordinates
- DS GX: Hack around writing to a full FIFO that has a swap pending (fixes mgba.io/i/608)
- DS GX: Fix bitmap textures when no palette is mapped (fixes mgba.io/i/628)
- DS GX: Don't reset state between buffer swaps (fixes mgba.io/i/642)
- DS GX: Allow viewport to change in the middle of a frame
- DS GX: Properly mask address for slot 2 4x4-texel textures
- DS GX: Retain translucent polygon ID when drawing opaque fragments (fixes mgba.io/i/661)
- DS GX: Fix DMAs triggering too frequently (fixes mgba.io/i/620, mgba.io/i/583)
- DS GX: Fix large textures wrapping
- DS Slot-1: Emulate initial SPI command delay
- DS Timers: Fix ARM9 timers running too fast
- DS Video: Fix VRAM mirroring in the renderer (fixes mgba.io/i/561)
- DS Video: Fix extended modes 1.x screen base range (fixes mgba.io/i/568)
- DS Video: Capture with alpha bit set
- DS Video: Bitmap sprites use alpha bit for transparent
- DS Video: Fix blend bit on windows for 3D layer (fixes mgba.io/i/611)
- DS Video: Enable overflow bit on extended affine modes
- DS Video: Fix extended mode 0 without extended palettes
- DS Video: Fix caputre stride
- DS Video: Fix affine transformations in video capture
- Feature: Fix resizing GIF buffer (fixes mgba.io/i/695)
Misc:
- ARM9: Implement SMLAW<y> and SMULW<y>
- ARM9: Implement STRD/LDRD
- DS: Set boot complete bit in RAM on boot (fixes mgba.io/i/576, mgba.io/i/580, mgba.io/i/586)
- DS: Attempt to detect if a game is homebrew
- DS Memory: Ensure DS9 I/O is 8-byte aligned
- DS Slot-1: Emulate KEY delay
- FFmpeg: Allow framerate to be adjusted
- Qt: Add .nds files to the extension list in Info.plist
- Qt: Add .srl as an extension for DS ROMs
medusa alpha 1: (2017-04-08)
Features:
- Partial DS Support