mirror of https://github.com/mgba-emu/mgba.git
VFS: Improve zip invariant handling
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@ -309,6 +309,9 @@ ssize_t _vfzRead(struct VFile* vf, void* buffer, size_t size) {
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if (!vfz->buffer) {
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vfz->bufferSize = BLOCK_SIZE;
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vfz->buffer = malloc(BLOCK_SIZE);
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if (vfz->readSize) {
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abort();
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}
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}
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while (bytesRead < size) {
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@ -714,7 +717,7 @@ struct VFile* _vdzOpenFile(struct VDir* vd, const char* path, int mode) {
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}
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}
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struct VFileZip* vfz = malloc(sizeof(struct VFileZip));
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struct VFileZip* vfz = calloc(1, sizeof(struct VFileZip));
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vfz->uz = vdz->uz;
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vfz->z = vdz->z;
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vfz->buffer = 0;
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