mirror of https://github.com/mgba-emu/mgba.git
Reindent GBAVideoGLSLRendererProcessEvents
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@ -101,7 +101,8 @@ void GBAVideoGLSLRendererCreate(struct GBAVideoGLSLRenderer* glslRenderer) {
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void GBAVideoGLSLRendererProcessEvents(struct GBAVideoGLSLRenderer* glslRenderer) {
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glUseProgram(glslRenderer->program);
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glUniform1i(UNIFORM_LOCATION("palette"), 0);
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glUniform1i(UNIFORM_LOCATION("vram"), 0);
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glUniform1i(UNIFORM_LOCATION("bg3cnt"), glslRenderer->io[0][REG_BG3CNT >> 1]);
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glEnable(GL_TEXTURE_2D);
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glActiveTexture(GL_TEXTURE0);
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