Qt: Separate out new Gameplay settings tab

This commit is contained in:
Vicki Pfau 2022-07-17 21:53:30 -07:00
parent e56653319e
commit ca484d38b8
3 changed files with 538 additions and 491 deletions

View File

@ -35,16 +35,17 @@ SettingsView::SettingsView(ConfigController* controller, InputController* inputC
m_ui.setupUi(this);
m_pageIndex[Page::AV] = 0;
m_pageIndex[Page::INTERFACE] = 1;
m_pageIndex[Page::UPDATE] = 2;
m_pageIndex[Page::EMULATION] = 3;
m_pageIndex[Page::ENHANCEMENTS] = 4;
m_pageIndex[Page::BIOS] = 5;
m_pageIndex[Page::PATHS] = 6;
m_pageIndex[Page::LOGGING] = 7;
m_pageIndex[Page::GAMEPLAY] = 1;
m_pageIndex[Page::INTERFACE] = 2;
m_pageIndex[Page::UPDATE] = 3;
m_pageIndex[Page::EMULATION] = 4;
m_pageIndex[Page::ENHANCEMENTS] = 5;
m_pageIndex[Page::BIOS] = 6;
m_pageIndex[Page::PATHS] = 7;
m_pageIndex[Page::LOGGING] = 8;
#ifdef M_CORE_GB
m_pageIndex[Page::GB] = 8;
m_pageIndex[Page::GB] = 9;
for (auto model : GameBoy::modelList()) {
m_ui.gbModel->addItem(GameBoy::modelName(model), model);

View File

@ -34,6 +34,7 @@ public:
enum class Page {
AV,
INTERFACE,
GAMEPLAY,
UPDATE,
EMULATION,
ENHANCEMENTS,

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