mirror of https://github.com/mgba-emu/mgba.git
Core: Have per-core input information
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@ -50,6 +50,7 @@ struct mCore {
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#endif
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#ifndef MINIMAL_CORE
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struct mInputMap inputMap;
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const struct mInputPlatformInfo* inputInfo;
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#endif
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struct mCoreConfig config;
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struct mCoreOptions opts;
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@ -20,6 +20,10 @@
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#include <mgba-util/patch.h>
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#include <mgba-util/vfs.h>
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#ifndef MINIMAL_CORE
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#include <mgba/internal/gba/input.h>
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#endif
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struct GBCore {
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struct mCore d;
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struct GBVideoSoftwareRenderer renderer;
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@ -62,7 +66,11 @@ static bool _GBCoreInit(struct mCore* core) {
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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mDirectorySetInit(&core->dirs);
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#endif
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#ifndef MINIMAL_CORE
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core->inputInfo = &GBAInputInfo; // TODO: GBInputInfo
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#endif
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return true;
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}
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@ -22,6 +22,10 @@
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#include <mgba-util/patch.h>
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#include <mgba-util/vfs.h>
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#ifndef MINIMAL_CORE
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#include <mgba/internal/gba/input.h>
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#endif
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struct GBACore {
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struct mCore d;
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struct GBAVideoSoftwareRenderer renderer;
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@ -75,6 +79,10 @@ static bool _GBACoreInit(struct mCore* core) {
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#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
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mDirectorySetInit(&core->dirs);
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#endif
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#ifndef MINIMAL_CORE
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core->inputInfo = &GBAInputInfo;
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#endif
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return true;
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}
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@ -98,7 +98,7 @@ int main(int argc, char** argv) {
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return 1;
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}
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mInputMapInit(&renderer.core->inputMap, &GBAInputInfo);
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mInputMapInit(&renderer.core->inputMap, renderer.core->inputInfo);
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mCoreInitConfig(renderer.core, PORT);
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applyArguments(&args, &subparser, &renderer.core->config);
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