From c9b825497102cc80cb5906acf3c795c2d921ff69 Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Wed, 31 Dec 2014 01:00:18 -0800 Subject: [PATCH] GBA Audio: Remove sample rate adjustment code --- src/gba/gba-audio.c | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/gba/gba-audio.c b/src/gba/gba-audio.c index 89d06bbd6..2ea6cc971 100644 --- a/src/gba/gba-audio.c +++ b/src/gba/gba-audio.c @@ -452,13 +452,6 @@ void GBAAudioWriteSOUNDCNT_X(struct GBAAudio* audio, uint16_t value) { void GBAAudioWriteSOUNDBIAS(struct GBAAudio* audio, uint16_t value) { audio->soundbias = value; -#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF - unsigned newSampleRate = 0x8000 << GBARegisterSOUNDBIASGetResolution(audio->soundbias); - if (audio->sampleRate != newSampleRate) { - audio->sampleRate = newSampleRate; - audio->sampleInterval = GBA_ARM7TDMI_FREQUENCY / audio->sampleRate; - } -#endif } void GBAAudioWriteWaveRAM(struct GBAAudio* audio, int address, uint32_t value) {