mirror of https://github.com/mgba-emu/mgba.git
Qt: Make rewind speed adjustable (#2902)
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@ -33,6 +33,7 @@ struct mCoreOptions {
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int frameskip;
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bool rewindEnable;
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int rewindBufferCapacity;
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int rewindBufferInterval;
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float fpsTarget;
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size_t audioBuffers;
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unsigned sampleRate;
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@ -24,6 +24,7 @@ struct mCoreRewindContext {
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size_t size;
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struct VFile* previousState;
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struct VFile* currentState;
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int rewindFrameCounter;
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#ifndef DISABLE_THREADING
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bool onThread;
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@ -406,6 +406,7 @@ void mCoreConfigMap(const struct mCoreConfig* config, struct mCoreOptions* opts)
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_lookupIntValue(config, "frameskip", &opts->frameskip);
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_lookupIntValue(config, "volume", &opts->volume);
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_lookupIntValue(config, "rewindBufferCapacity", &opts->rewindBufferCapacity);
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_lookupIntValue(config, "rewindBufferInterval", &opts->rewindBufferInterval);
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_lookupFloatValue(config, "fpsTarget", &opts->fpsTarget);
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unsigned audioBuffers;
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if (_lookupUIntValue(config, "audioBuffers", &audioBuffers)) {
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@ -448,6 +449,7 @@ void mCoreConfigLoadDefaults(struct mCoreConfig* config, const struct mCoreOptio
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ConfigurationSetIntValue(&config->defaultsTable, 0, "frameskip", opts->frameskip);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "rewindEnable", opts->rewindEnable);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "rewindBufferCapacity", opts->rewindBufferCapacity);
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ConfigurationSetIntValue(&config->defaultsTable, 0, "rewindBufferInterval", opts->rewindBufferInterval);
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ConfigurationSetFloatValue(&config->defaultsTable, 0, "fpsTarget", opts->fpsTarget);
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ConfigurationSetUIntValue(&config->defaultsTable, 0, "audioBuffers", opts->audioBuffers);
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ConfigurationSetUIntValue(&config->defaultsTable, 0, "sampleRate", opts->sampleRate);
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@ -30,6 +30,7 @@ void mCoreRewindContextInit(struct mCoreRewindContext* context, size_t entries,
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context->previousState = VFileMemChunk(0, 0);
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context->currentState = VFileMemChunk(0, 0);
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context->size = 0;
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context->rewindFrameCounter = 0;
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#ifndef DISABLE_THREADING
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context->onThread = onThread;
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context->ready = false;
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@ -157,7 +157,11 @@ void _frameStarted(void* context) {
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}
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if (thread->core->opts.rewindEnable && thread->core->opts.rewindBufferCapacity > 0) {
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if (!thread->impl->rewinding || !mCoreRewindRestore(&thread->impl->rewind, thread->core)) {
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mCoreRewindAppend(&thread->impl->rewind, thread->core);
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if (thread->impl->rewind.rewindFrameCounter == 0) {
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mCoreRewindAppend(&thread->impl->rewind, thread->core);
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thread->impl->rewind.rewindFrameCounter = thread->core->opts.rewindBufferInterval;
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}
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thread->impl->rewind.rewindFrameCounter--;
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}
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}
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}
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@ -125,6 +125,7 @@ ConfigController::ConfigController(QObject* parent)
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m_opts.logLevel = mLOG_WARN | mLOG_ERROR | mLOG_FATAL;
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m_opts.rewindEnable = false;
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m_opts.rewindBufferCapacity = 300;
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m_opts.rewindBufferInterval = 1;
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m_opts.useBios = true;
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m_opts.suspendScreensaver = true;
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m_opts.lockAspectRatio = true;
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@ -480,6 +480,7 @@ void SettingsView::updateConfig() {
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saveSetting("fastForwardMute", m_ui.muteFf);
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saveSetting("rewindEnable", m_ui.rewind);
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saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
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saveSetting("rewindBufferInterval", m_ui.rewindBufferInterval);
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saveSetting("resampleVideo", m_ui.resampleVideo);
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saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
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saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
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@ -708,6 +709,7 @@ void SettingsView::reloadConfig() {
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loadSetting("fastForwardMute", m_ui.muteFf, m_ui.mute->isChecked());
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loadSetting("rewindEnable", m_ui.rewind);
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loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
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loadSetting("rewindBufferInterval", m_ui.rewindBufferInterval);
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loadSetting("resampleVideo", m_ui.resampleVideo);
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loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
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loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
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@ -1195,21 +1195,51 @@
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</item>
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</layout>
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</item>
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<item row="6" column="0" colspan="2">
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<item row="6" column="0">
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<widget class="QLabel" name="label_54">
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<property name="text">
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<string>Rewind speed:</string>
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</property>
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</widget>
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</item>
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<item row="6" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_23">
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<item>
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<widget class="QSpinBox" name="rewindBufferInterval">
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<property name="suffix">
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<string notr="true">×</string>
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</property>
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<property name="minimum">
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<number>1</number>
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</property>
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<property name="maximum">
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<number>10</number>
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</property>
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<property name="singleStep">
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<number>1</number>
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</property>
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<property name="value">
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<number>1</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="7" column="0" colspan="2">
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<widget class="Line" name="line_3">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="7" column="0">
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<item row="8" column="0">
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<widget class="QLabel" name="label_15">
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<property name="text">
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<string>Idle loops:</string>
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</property>
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</widget>
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</item>
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<item row="7" column="1">
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<item row="8" column="1">
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<widget class="QComboBox" name="idleOptimization">
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<item>
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<property name="text">
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@ -1228,21 +1258,21 @@
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</item>
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</widget>
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</item>
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<item row="8" column="1">
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<item row="9" column="1">
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<widget class="QCheckBox" name="preload">
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<property name="text">
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<string>Preload entire ROM into memory</string>
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</property>
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</widget>
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</item>
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<item row="9" column="1">
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<item row="10" column="1">
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<widget class="QCheckBox" name="forceGbp">
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<property name="text">
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<string>Enable Game Boy Player features by default</string>
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</property>
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</widget>
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</item>
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<item row="10" column="1">
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<item row="11" column="1">
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<widget class="QCheckBox" name="vbaBugCompat">
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<property name="text">
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<string>Enable VBA bug compatibility in ROM hacks</string>
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@ -1827,6 +1827,11 @@ void Window::setupOptions() {
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reloadConfig();
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}, this);
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ConfigOption* rewindBufferInterval = m_config->addOption("rewindBufferInterval");
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rewindBufferInterval->connect([this](const QVariant&) {
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reloadConfig();
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}, this);
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ConfigOption* allowOpposingDirections = m_config->addOption("allowOpposingDirections");
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allowOpposingDirections->connect([this](const QVariant&) {
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reloadConfig();
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@ -61,6 +61,7 @@ int main(int argc, char** argv) {
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.useBios = true,
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.rewindEnable = true,
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.rewindBufferCapacity = 600,
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.rewindBufferInterval = 1,
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.audioBuffers = 1024,
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.videoSync = false,
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.audioSync = true,
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