GBA: Add idle loop for Super Mario Advance 3 (USA)

This commit is contained in:
Jeffrey Pfau 2015-01-10 03:39:50 -08:00
parent bb71c4486d
commit c937529d4a
1 changed files with 3 additions and 0 deletions

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@ -108,6 +108,9 @@ static const struct GBACartridgeOverride _overrides[] = {
// Super Mario Advance 2
{ "AA2E", SAVEDATA_EEPROM, GPIO_NONE, 0x800052E },
// Super Mario Advance 3
{ "A3AE", SAVEDATA_EEPROM, GPIO_NONE, 0x8002B9C },
// Super Mario Advance 4
{ "AX4J", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
{ "AX4E", SAVEDATA_FLASH1M, GPIO_NONE, -1 },