mirror of https://github.com/mgba-emu/mgba.git
Qt: Reattach video backend when resetting scripts (fixes #3167)
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@ -92,6 +92,7 @@ void ScriptingController::setInputController(InputController* input) {
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}
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}
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void ScriptingController::setVideoBackend(VideoBackend* backend) {
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void ScriptingController::setVideoBackend(VideoBackend* backend) {
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m_videoBackend = backend;
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mScriptCanvasUpdateBackend(&m_scriptContext, backend);
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mScriptCanvasUpdateBackend(&m_scriptContext, backend);
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}
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}
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@ -339,6 +340,7 @@ void ScriptingController::init() {
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mScriptContextAttachLogger(&m_scriptContext, &m_logger);
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mScriptContextAttachLogger(&m_scriptContext, &m_logger);
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m_bufferModel->attachToContext(&m_scriptContext);
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m_bufferModel->attachToContext(&m_scriptContext);
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mScriptCanvasUpdateBackend(&m_scriptContext, m_videoBackend);
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HashTableEnumerate(&m_scriptContext.engines, [](const char* key, void* engine, void* context) {
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HashTableEnumerate(&m_scriptContext.engines, [](const char* key, void* engine, void* context) {
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ScriptingController* self = static_cast<ScriptingController*>(context);
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ScriptingController* self = static_cast<ScriptingController*>(context);
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@ -87,6 +87,7 @@ private:
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mScriptEngineContext* m_activeEngine = nullptr;
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mScriptEngineContext* m_activeEngine = nullptr;
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QHash<QString, mScriptEngineContext*> m_engines;
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QHash<QString, mScriptEngineContext*> m_engines;
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ScriptingTextBufferModel* m_bufferModel;
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ScriptingTextBufferModel* m_bufferModel;
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VideoBackend* m_videoBackend = nullptr;
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mScriptGamepad m_gamepad;
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mScriptGamepad m_gamepad;
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