mirror of https://github.com/mgba-emu/mgba.git
Core: Replace GBA_COLOR_WHITE with M_COLOR_WHITE
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commit
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@ -41,16 +41,19 @@ typedef uint32_t color_t;
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#define M_COLOR_GREEN 0x0000FF00
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#define M_COLOR_BLUE 0x00FF0000
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#define M_COLOR_ALPHA 0xFF000000
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#define M_COLOR_WHITE 0x00FFFFFF
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#elif defined(COLOR_5_6_5)
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#define M_COLOR_RED 0x001F
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#define M_COLOR_GREEN 0x07E0
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#define M_COLOR_BLUE 0xF800
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#define M_COLOR_ALPHA 0x0000
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#define M_COLOR_WHITE 0xFFDF
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#else
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#define M_COLOR_RED 0x001F
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#define M_COLOR_GREEN 0x03E0
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#define M_COLOR_BLUE 0x7C00
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#define M_COLOR_ALPHA 0x1000
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#define M_COLOR_WHITE 0x7FFF
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#endif
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#ifndef PYCPARSE
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@ -46,15 +46,6 @@ struct GBAVideoSoftwareBackground {
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};
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enum {
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#ifdef COLOR_16_BIT
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#ifdef COLOR_5_6_5
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GBA_COLOR_WHITE = 0xFFDF,
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#else
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GBA_COLOR_WHITE = 0x7FFF,
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#endif
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#else
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GBA_COLOR_WHITE = 0x00FFFFFF,
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#endif
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OFFSET_PRIORITY = 30,
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OFFSET_INDEX = 28,
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};
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@ -55,7 +55,7 @@ void GBAVideoProxyRendererCreate(struct GBAVideoProxyRenderer* renderer, struct
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for (i = 0; i < 128; ++i) {
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renderer->d.highlightOBJ[i] = false;
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}
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renderer->d.highlightColor = 0xFFFFFF;
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renderer->d.highlightColor = M_COLOR_WHITE;
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renderer->d.highlightAmount = 0;
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renderer->logger->context = renderer;
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@ -73,7 +73,7 @@ void GBAVideoSoftwareRendererCreate(struct GBAVideoSoftwareRenderer* renderer) {
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for (i = 0; i < 128; ++i) {
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renderer->d.highlightOBJ[i] = false;
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}
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renderer->d.highlightColor = GBA_COLOR_WHITE;
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renderer->d.highlightColor = M_COLOR_WHITE;
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renderer->d.highlightAmount = 0;
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renderer->temporaryBuffer = 0;
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@ -89,7 +89,7 @@ static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer) {
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color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
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int x;
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for (x = 0; x < GBA_VIDEO_HORIZONTAL_PIXELS; ++x) {
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row[x] = GBA_COLOR_WHITE;
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row[x] = M_COLOR_WHITE;
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}
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}
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}
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@ -558,7 +558,7 @@ static void GBAVideoSoftwareRendererDrawScanline(struct GBAVideoRenderer* render
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if (GBARegisterDISPCNTIsForcedBlank(softwareRenderer->dispcnt)) {
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int x;
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for (x = 0; x < GBA_VIDEO_HORIZONTAL_PIXELS; ++x) {
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row[x] = GBA_COLOR_WHITE;
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row[x] = M_COLOR_WHITE;
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}
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return;
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}
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