GBA Audio: Fix deserializing SOUNDCNT_L

This commit is contained in:
Vicki Pfau 2020-08-10 18:09:08 -07:00
parent 4880a1e041
commit c38ee0ff09
2 changed files with 2 additions and 1 deletions

View File

@ -1,6 +1,7 @@
0.8.4: (Future)
Emulation fixes:
- GB Audio: Fix initial sweep state
- GBA Audio: Fix deserializing SOUNDCNT_L
- GBA Video: Invalidate map cache when modifying BGCNT (fixes mgba.io/i/1846)
Other fixes:
- 3DS: Redo video sync to be more precise

View File

@ -294,7 +294,7 @@ static const int _isWSpecialRegister[REG_MAX >> 1] = {
// Audio
1, 1, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 0, 0, 0, 0,
// DMA