mirror of https://github.com/mgba-emu/mgba.git
GBA Audio: Fix Wii build
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@ -26,7 +26,7 @@ void GBAAudioInit(struct GBAAudio* audio, size_t samples) {
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audio->psg.p = NULL;
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audio->psg.p = NULL;
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uint8_t* nr52 = (uint8_t*) &audio->p->memory.io[REG_SOUNDCNT_X >> 1];
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uint8_t* nr52 = (uint8_t*) &audio->p->memory.io[REG_SOUNDCNT_X >> 1];
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#ifdef __BIG_ENDIAN__
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#ifdef __BIG_ENDIAN__
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++n52;
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++nr52;
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#endif
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#endif
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GBAudioInit(&audio->psg, 0, nr52, GB_AUDIO_GBA);
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GBAudioInit(&audio->psg, 0, nr52, GB_AUDIO_GBA);
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audio->samples = samples;
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audio->samples = samples;
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