mirror of https://github.com/mgba-emu/mgba.git
CMake: Add json-c optional dependency
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@ -55,6 +55,7 @@ if(NOT LIBMGBA_ONLY)
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set(USE_SQLITE3 ON CACHE BOOL "Whether or not to enable SQLite3 support")
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set(USE_ELF ON CACHE BOOL "Whether or not to enable ELF support")
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set(USE_LUA ON CACHE BOOL "Whether or not to enable Lua scripting support")
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set(USE_JSON_C ON CACHE BOOL "Whether or not to enable JSON-C support")
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set(M_CORE_GBA ON CACHE BOOL "Build Game Boy Advance core")
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set(M_CORE_GB ON CACHE BOOL "Build Game Boy core")
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set(USE_LZMA ON CACHE BOOL "Whether or not to enable 7-Zip support")
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@ -477,6 +478,7 @@ endif()
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if(DISABLE_DEPS)
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set(USE_GDB_STUB OFF)
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set(USE_DISCORD_RPC OFF)
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set(USE_JSON_C OFF)
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set(USE_SQLITE3 OFF)
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set(USE_PNG OFF)
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set(USE_ZLIB OFF)
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@ -765,11 +767,30 @@ endif()
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if(ENABLE_SCRIPTING)
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list(APPEND ENABLES SCRIPTING)
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find_feature(USE_JSON_C "json-c")
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if(NOT USE_LUA VERSION_LESS 5.1)
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find_feature(USE_LUA "Lua" ${USE_LUA})
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else()
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find_feature(USE_LUA "Lua")
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endif()
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if(USE_JSON_C)
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list(APPEND FEATURES JSON_C)
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if(TARGET json-c::json-c)
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list(APPEND DEPENDENCY_LIB json-c::json-c)
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get_target_property(JSON_C_SONAME json-c::json-c IMPORTED_SONAME_NONE)
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string(SUBSTRING "${JSON_C_SONAME}" 13 -1 JSON_C_SOVER)
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else()
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if(${json-c_VERSION} VERSION_LESS 0.13.0)
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set(JSON_C_SOVER 3)
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elseif(${json-c_VERSION} VERSION_LESS 0.15.0)
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set(JSON_C_SOVER 4)
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endif()
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list(APPEND DEPENDENCY_LIB ${json-c_LIBRARIES})
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include_directories(AFTER ${json-c_INCLUDE_DIRS})
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link_directories(${json-c_LIBDIRS})
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endif()
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set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libjson-c${JSON_C_SOVER}")
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endif()
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if(USE_LUA)
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list(APPEND FEATURE_DEFINES USE_LUA)
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include_directories(AFTER ${LUA_INCLUDE_DIR})
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@ -1289,6 +1310,7 @@ if(NOT QUIET AND NOT LIBMGBA_ONLY)
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else()
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message(STATUS " Lua: ${USE_LUA}")
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endif()
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message(STATUS " storage API: ${USE_JSON_C}")
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endif()
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message(STATUS "Frontends:")
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message(STATUS " Qt: ${BUILD_QT}")
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@ -79,6 +79,10 @@
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#cmakedefine USE_GDB_STUB
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#endif
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#ifndef USE_JSON_C
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#cmakedefine USE_JSON_C
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#endif
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#ifndef USE_LIBAV
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#cmakedefine USE_LIBAV
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#endif
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