mirror of https://github.com/mgba-emu/mgba.git
Don't busy-wait if the emulator is paused
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@ -148,6 +148,8 @@ static void _GBASDLRunloop(struct GBAThread* context, struct GLSoftwareRenderer*
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glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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SDL_GL_SwapBuffers();
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} else {
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usleep(50000);
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}
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GBASyncWaitFrameEnd(&context->sync);
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