diff --git a/CHANGES b/CHANGES index a9db55df4..721660b17 100644 --- a/CHANGES +++ b/CHANGES @@ -18,6 +18,7 @@ Other fixes: Misc: - FFmpeg: Add looping option for GIF/APNG - Qt: Renderer can be changed while a game is running + - Qt: Add hex index to palette view 0.8.1: (2020-02-16) Emulation fixes: diff --git a/src/platform/qt/PaletteView.cpp b/src/platform/qt/PaletteView.cpp index 394a54e7e..9a7a1206b 100644 --- a/src/platform/qt/PaletteView.cpp +++ b/src/platform/qt/PaletteView.cpp @@ -120,7 +120,7 @@ void PaletteView::selectIndex(int index) { hexcode |= (hexcode >> 5) & 0x070707; m_ui.hexcode->setText(tr("#%0").arg(hexcode, 6, 16, QChar('0'))); m_ui.value->setText(tr("0x%0").arg(color, 4, 16, QChar('0'))); - m_ui.index->setText(tr("%0").arg(index, 3, 10, QChar('0'))); + m_ui.index->setText(tr("0x%0 (%1)").arg(index, 3, 16, QChar('0')).arg(index, 3, 10, QChar('0'))); m_ui.r->setText(tr("0x%0 (%1)").arg(r, 2, 16, QChar('0')).arg(r, 2, 10, QChar('0'))); m_ui.g->setText(tr("0x%0 (%1)").arg(g, 2, 16, QChar('0')).arg(g, 2, 10, QChar('0'))); m_ui.b->setText(tr("0x%0 (%1)").arg(b, 2, 16, QChar('0')).arg(b, 2, 10, QChar('0'))); diff --git a/src/platform/qt/PaletteView.ui b/src/platform/qt/PaletteView.ui index 030c028e8..d8ae48601 100644 --- a/src/platform/qt/PaletteView.ui +++ b/src/platform/qt/PaletteView.ui @@ -6,7 +6,7 @@ 0 0 - 443 + 500 397 @@ -289,7 +289,7 @@ - 000 + 0x000 (000) Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter