mirror of https://github.com/mgba-emu/mgba.git
SDL: Clean up key handling, change rewind key to backtick
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@ -112,32 +112,30 @@ static void _GBASDLHandleKeypress(struct GBAThread* context, struct GBASDLEvents
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}
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return;
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}
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if (event->keysym.sym == SDLK_TAB) {
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context->sync.audioWait = event->type != SDL_KEYDOWN;
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return;
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}
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if (event->type == SDL_KEYDOWN) {
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switch (event->keysym.sym) {
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case SDLK_F11:
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if (event->type == SDL_KEYDOWN && context->debugger) {
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if (context->debugger) {
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ARMDebuggerEnter(context->debugger, DEBUGGER_ENTER_MANUAL);
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}
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return;
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#ifdef USE_PNG
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case SDLK_F12:
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if (event->type == SDL_KEYDOWN) {
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GBAThreadInterrupt(context);
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GBAThreadTakeScreenshot(context);
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GBAThreadContinue(context);
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}
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return;
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#endif
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case SDLK_TAB:
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context->sync.audioWait = event->type != SDL_KEYDOWN;
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return;
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case SDLK_BACKSLASH:
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if (event->type == SDL_KEYDOWN) {
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GBAThreadPause(context);
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context->frameCallback = _pauseAfterFrame;
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GBAThreadUnpause(context);
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}
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return;
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case SDLK_LEFTBRACKET:
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case SDLK_BACKQUOTE:
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GBAThreadInterrupt(context);
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GBARewind(context, 10);
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GBAThreadContinue(context);
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@ -151,7 +149,6 @@ static void _GBASDLHandleKeypress(struct GBAThread* context, struct GBASDLEvents
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GBAThreadContinue(context);
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return;
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default:
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if (event->type == SDL_KEYDOWN) {
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if ((event->keysym.mod & GUI_MOD) && (event->keysym.mod & GUI_MOD) == event->keysym.mod) {
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switch (event->keysym.sym) {
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#if SDL_VERSION_ATLEAST(2, 0, 0)
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@ -238,9 +235,9 @@ static void _GBASDLHandleKeypress(struct GBAThread* context, struct GBASDLEvents
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break;
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}
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}
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}
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return;
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}
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}
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}
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static void _GBASDLHandleJoyButton(struct GBAThread* context, struct GBASDLEvents* sdlContext, const struct SDL_JoyButtonEvent* event) {
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