diff --git a/src/gba/gba-thread.c b/src/gba/gba-thread.c index 0b39fd48f..12ca41900 100644 --- a/src/gba/gba-thread.c +++ b/src/gba/gba-thread.c @@ -577,9 +577,7 @@ bool GBASyncWaitFrameStart(struct GBASync* sync, int frameskip) { if (!sync->videoFrameOn && !sync->videoFramePending) { return false; } - if (!sync->videoFramePending) { - ConditionWait(&sync->videoFrameAvailableCond, &sync->videoFrameMutex); - } + ConditionWait(&sync->videoFrameAvailableCond, &sync->videoFrameMutex); sync->videoFramePending = 0; sync->videoFrameSkip = frameskip; return true;