mirror of https://github.com/mgba-emu/mgba.git
Add frameskip
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dcbfba03c3
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@ -289,6 +289,10 @@ void GameController::setAudioSync(bool set) {
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}
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}
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void GameController::setFrameskip(int skip) {
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m_threadContext.frameskip = skip;
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}
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void GameController::setTurbo(bool set, bool forced) {
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if (m_turboForced && !forced) {
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return;
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@ -71,6 +71,7 @@ public slots:
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void saveState(int slot);
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void setVideoSync(bool);
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void setAudioSync(bool);
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void setFrameskip(int);
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void setTurbo(bool, bool forced = true);
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#ifdef BUILD_SDL
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@ -101,6 +101,10 @@ void Window::optionsPassed(StartupOptions* opts) {
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m_logView->setLevels(opts->logLevel);
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}
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if (opts->frameskip) {
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m_controller->setFrameskip(opts->frameskip);
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}
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if (opts->bios) {
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m_controller->loadBIOS(opts->bios);
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}
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@ -112,9 +116,6 @@ void Window::optionsPassed(StartupOptions* opts) {
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if (opts->fname) {
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m_controller->loadGame(opts->fname, opts->dirmode);
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}
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// TODO:
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// - frameskip
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}
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void Window::selectROM() {
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@ -385,7 +386,7 @@ void Window::setupMenu(QMenuBar* menubar) {
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emulationMenu->addAction(audioSync);
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QMenu* videoMenu = menubar->addMenu(tr("&Video"));
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QMenu* frameMenu = videoMenu->addMenu(tr("Frame &size"));
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QMenu* frameMenu = videoMenu->addMenu(tr("Frame size"));
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QAction* setSize = new QAction(tr("1x"), videoMenu);
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connect(setSize, &QAction::triggered, [this]() {
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showNormal();
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@ -412,6 +413,15 @@ void Window::setupMenu(QMenuBar* menubar) {
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frameMenu->addAction(setSize);
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frameMenu->addAction(tr("Fullscreen"), this, SLOT(toggleFullScreen()), QKeySequence("Ctrl+F"));
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QMenu* skipMenu = videoMenu->addMenu(tr("Frame&skip"));
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for (int i = 0; i <= 10; ++i) {
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QAction* setSkip = new QAction(QString::number(i), skipMenu);
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connect(setSkip, &QAction::triggered, [this, i]() {
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m_controller->setFrameskip(i);
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});
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skipMenu->addAction(setSkip);
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}
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QMenu* soundMenu = menubar->addMenu(tr("&Sound"));
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QMenu* buffersMenu = soundMenu->addMenu(tr("Buffer &size"));
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QAction* setBuffer = new QAction(tr("512"), buffersMenu);
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