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GB Serialize: Fix loading states with negative pixel x (fixes #1293)
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@ -4,6 +4,7 @@ Bugfixes:
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- Qt: Fix tile and sprite views not always displaying at first
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- GBA Memory: Fix a few AGBPrint crashes
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- GBA Memory: Fix OOB ROM reads showing up as AGBPrint memory
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- GB Serialize: Fix loading states with negative pixel x (fixes mgba.io/i/1293)
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Misc:
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- GBA Video: Improve sprite cycle counting (fixes mgba.io/i/1274)
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@ -113,7 +113,7 @@ bool GBDeserialize(struct GB* gb, const struct GBSerializedState* state) {
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error = true;
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}
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LOAD_16LE(check16, 0, &state->video.x);
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if (check16 < 0 || check16 > GB_VIDEO_HORIZONTAL_PIXELS) {
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if (check16 < -7 || check16 > GB_VIDEO_HORIZONTAL_PIXELS) {
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mLOG(GB_STATE, WARN, "Savestate is corrupted: video x is out of range");
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error = true;
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}
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