mirror of https://github.com/mgba-emu/mgba.git
GB: Properly initialize sramRealVf variable
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@ -37,6 +37,7 @@ Bugfixes:
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- GBA Video: Fix out of bounds sprite transforms
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- GB: Fix crash when masking savedata
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- GB Audio: Fix serialization of channel 3 and NR52 properties
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- GB: Properly initialize sramRealVf variable
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Misc:
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- SDL: Remove scancode key input
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- GBA Video: Clean up unused timers
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@ -70,9 +70,10 @@ static void GBInit(void* cpu, struct mCPUComponent* component) {
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gb->model = GB_MODEL_AUTODETECT;
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gb->biosVf = 0;
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gb->romVf = 0;
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gb->sramVf = 0;
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gb->biosVf = NULL;
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gb->romVf = NULL;
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gb->sramVf = NULL;
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gb->sramRealVf = NULL;
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gb->pristineRom = 0;
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gb->pristineRomSize = 0;
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