GBA: Use GBALog with appropriate GBA object in new GPIO code

This commit is contained in:
Jeffrey Pfau 2015-01-01 16:04:05 -08:00
parent 6938c8bea6
commit b51710e92f
1 changed files with 6 additions and 6 deletions

View File

@ -341,7 +341,7 @@ void _lightReadPins(struct GBACartridgeGPIO* gpio) {
}
if (gpio->p1) {
struct GBALuminanceSource* lux = gpio->p->luminanceSource;
GBALog(0, GBA_LOG_DEBUG, "[SOLAR] Got reset");
GBALog(gpio->p, GBA_LOG_DEBUG, "[SOLAR] Got reset");
gpio->lightCounter = 0;
if (lux) {
lux->sample(lux);
@ -357,7 +357,7 @@ void _lightReadPins(struct GBACartridgeGPIO* gpio) {
bool sendBit = gpio->lightCounter >= gpio->lightSample;
_outputPins(gpio, sendBit << 3);
GBALog(0, GBA_LOG_DEBUG, "[SOLAR] Output %u with pins %u", gpio->lightCounter, gpio->pinState);
GBALog(gpio->p, GBA_LOG_DEBUG, "[SOLAR] Output %u with pins %u", gpio->lightCounter, gpio->pinState);
}
// == Tilt (not technically GPIO)
@ -375,7 +375,7 @@ void GBAGPIOTiltWrite(struct GBACartridgeGPIO* gpio, uint32_t address, uint8_t v
if (value == 0x55) {
gpio->tiltState = 1;
} else {
GBALog(0, GBA_LOG_GAME_ERROR, "Tilt sensor wrote wrong byte to %04x: %02x", address, value);
GBALog(gpio->p, GBA_LOG_GAME_ERROR, "Tilt sensor wrote wrong byte to %04x: %02x", address, value);
}
break;
case 0x8100:
@ -394,11 +394,11 @@ void GBAGPIOTiltWrite(struct GBACartridgeGPIO* gpio, uint32_t address, uint8_t v
gpio->tiltX = (x >> 21) + 0x3A0; // Crop off an extra bit so that we can't go negative
gpio->tiltY = (y >> 21) + 0x3A0;
} else {
GBALog(0, GBA_LOG_GAME_ERROR, "Tilt sensor wrote wrong byte to %04x: %02x", address, value);
GBALog(gpio->p, GBA_LOG_GAME_ERROR, "Tilt sensor wrote wrong byte to %04x: %02x", address, value);
}
break;
default:
GBALog(0, GBA_LOG_GAME_ERROR, "Invalid tilt sensor write to %04x: %02x", address, value);
GBALog(gpio->p, GBA_LOG_GAME_ERROR, "Invalid tilt sensor write to %04x: %02x", address, value);
break;
}
}
@ -414,7 +414,7 @@ uint8_t GBAGPIOTiltRead(struct GBACartridgeGPIO* gpio, uint32_t address) {
case 0x8500:
return (gpio->tiltY >> 8) & 0xF;
default:
GBALog(0, GBA_LOG_GAME_ERROR, "Invalid tilt sensor read from %04x", address);
GBALog(gpio->p, GBA_LOG_GAME_ERROR, "Invalid tilt sensor read from %04x", address);
break;
}
return 0xFF;