Don't require SDL for perf builds

This commit is contained in:
Jeffrey Pfau 2014-01-23 20:57:04 -08:00
parent 968dbe55db
commit b4b7be1f84
1 changed files with 9 additions and 4 deletions

View File

@ -14,16 +14,21 @@ include_directories(${CMAKE_SOURCE_DIR}/src/gba)
include_directories(${CMAKE_SOURCE_DIR}/src/debugger)
include_directories(${CMAKE_SOURCE_DIR}/src/util)
find_package(SDL 1.2 REQUIRED)
file(GLOB PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-*.c)
if(WIN32)
add_definitions(-D_WIN32_WINNT=0x0600)
file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/windows/*.c)
else()
add_definitions(-DUSE_PTHREADS)
set(PLATFORM_LIBRARY "${PLATFORM_LIBRARY};pthread")
file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/posix/*.c)
endif()
include_directories(${CMAKE_SOURCE_DIR}/src/platform/sdl)
if(NOT BUILD_PERF)
find_package(SDL 1.2 REQUIRED)
file(GLOB PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-*.c)
set(PLATFORM_LIBRARY "${SDL_LIBRARY};${SDLMAIN_LIBRARY}")
include_directories(${CMAKE_SOURCE_DIR}/src/platform/sdl)
endif()
if(USE_DEBUGGER)
file(GLOB DEBUGGER_SRC ${CMAKE_SOURCE_DIR}/src/debugger/*.c)
@ -57,4 +62,4 @@ if(BUILD_PERF)
endif()
add_executable(${BINARY_NAME} WIN32 ${ARM_SRC} ${GBA_SRC} ${DEBUGGER_SRC} ${RENDERER_SRC} ${UTIL_SRC} ${PLATFORM_SRC} ${OS_SRC} ${MAIN_SRC})
target_link_libraries(${BINARY_NAME} m ${DEBUGGER_LIB} ${SDL_LIBRARY} ${SDLMAIN_LIBRARY} ${OPENGL_LIBRARY} ${EXTRA_LIB})
target_link_libraries(${BINARY_NAME} m ${DEBUGGER_LIB} ${PLATFORM_LIBRARY} ${OPENGL_LIBRARY} ${EXTRA_LIB})