mirror of https://github.com/mgba-emu/mgba.git
CHANGES: Update for 0.7.1
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CHANGES
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CHANGES
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@ -7,37 +7,40 @@ Bugfixes:
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- GBA: All IRQs have 7 cycle delay (fixes mgba.io/i/539, mgba.io/i/1208)
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- GBA: All IRQs have 7 cycle delay (fixes mgba.io/i/539, mgba.io/i/1208)
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- GBA: Reset now reloads multiboot ROMs
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- GBA: Reset now reloads multiboot ROMs
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- GBA BIOS: Fix multiboot entry point (fixes Magic Floor)
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- GBA BIOS: Fix multiboot entry point (fixes Magic Floor)
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- Switch: Fix final cleanup (fixes mgba.io/i/1283)
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- Qt: Fix tile and sprite views not always displaying at first
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- GBA Memory: Fix a few AGBPrint crashes
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- GBA Memory: Fix OOB ROM reads showing up as AGBPrint memory
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- GB Serialize: Fix loading states with negative pixel x (fixes mgba.io/i/1293)
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- Qt: Fix audio context holding onto closed game controller
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- Switch: Fix gyroscope orientation (fixes mgba.io/i/1300)
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- GBA SIO: Prevent writing read-only multiplayer bits
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- Qt: Fix color picking in sprite view (fixes mgba.io/i/1307)
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- GB: Fix crash when accessing SRAM if no save loaded and cartridge has no SRAM
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- Python: Fix crash when deleting files owned by library
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- Python: Make sure GB link object isn't GC'd before GB object
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- GBA DMA: Fix Display Start DMAs
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- GBA DMA: Fix DMA start/end timing
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- Qt: Fix window icon on X11
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- GB, GBA Serialize: Fix loading two states in a row
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- GBA Video: Fix enabling layers in non-tile modes (fixes mgba.io/i/1317)
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- Qt: Fix quick load recent accidentally saving (fixes mgba.io/i/1309)
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- GBA: Fix video timing when skipping BIOS (fixes mgba.io/i/1318)
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- 3DS: Work around menu freezing (fixes mgba.io/i/1294)
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- GBA DMA: Fix invalid DMA handling (fixes mgba.io/i/1301)
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- PSP2: Fix file descriptors dying on suspend (fixes mgba.io/i/1123)
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Misc:
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Misc:
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- GBA Savedata: EEPROM performance fixes
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- GBA Savedata: EEPROM performance fixes
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- GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash
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- GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash
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- GB Memory: Support running from blocked memory
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- GB Memory: Support running from blocked memory
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- Qt: Don't unload ROM immediately if it crashes
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- Qt: Don't unload ROM immediately if it crashes
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- GBA Video: Improve sprite cycle counting (fixes mgba.io/i/1274)
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- Debugger: Add breakpoint and watchpoint listing
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- Debugger: Add breakpoint and watchpoint listing
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0.7.1: (2019-02-24)
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Bugfixes:
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- 3DS: Work around menu freezing (fixes mgba.io/i/1294)
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- GB: Fix crash when accessing SRAM if no save loaded and cartridge has no SRAM
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- GB Serialize: Fix loading states with negative pixel x (fixes mgba.io/i/1293)
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- GB, GBA Serialize: Fix loading two states in a row
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- GBA: Fix video timing when skipping BIOS (fixes mgba.io/i/1318)
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- GBA DMA: Fix Display Start DMAs
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- GBA DMA: Fix DMA start/end timing
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- GBA DMA: Fix invalid DMA handling (fixes mgba.io/i/1301)
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- GBA Memory: Fix a few AGBPrint crashes
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- GBA Memory: Fix OOB ROM reads showing up as AGBPrint memory
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- GBA SIO: Prevent writing read-only multiplayer bits
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- GBA Video: Fix enabling layers in non-tile modes (fixes mgba.io/i/1317)
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- Python: Fix crash when deleting files owned by library
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- Python: Make sure GB link object isn't GC'd before GB object
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- PSP2: Fix file descriptors dying on suspend (fixes mgba.io/i/1123)
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- Qt: Fix tile and sprite views not always displaying at first
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- Qt: Fix audio context holding onto closed game controller
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- Qt: Fix color picking in sprite view (fixes mgba.io/i/1307)
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- Qt: Fix window icon on X11
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- Qt: Fix quick load recent accidentally saving (fixes mgba.io/i/1309)
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- Switch: Fix final cleanup (fixes mgba.io/i/1283)
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- Switch: Fix gyroscope orientation (fixes mgba.io/i/1300)
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Misc:
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- GBA Video: Improve sprite cycle counting (fixes mgba.io/i/1274)
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- Qt: Updated Italian translation (by Vecna)
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- Qt: Updated Italian translation (by Vecna)
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- GBA: Improve delayed IRQ timing
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0.7.0: (2019-01-26)
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0.7.0: (2019-01-26)
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Features:
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Features:
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