DS GX: Improve clipping interpolation

This commit is contained in:
Vicki Pfau 2017-03-13 18:41:18 -07:00
parent 6d4236bd29
commit b16932dbc6
1 changed files with 35 additions and 59 deletions

View File

@ -187,12 +187,14 @@ static void _updateClipMatrix(struct DSGX* gx) {
gx->p->memory.io9[DS9_REG_CLIPMTX_RESULT_1F >> 1] = gx->clipMatrix.m[15] >> 16;
}
static inline int32_t _lerp(int32_t x0, int32_t x1, int32_t w0, int32_t w1, int32_t q) {
int64_t x = (x1 * (int64_t) w1 - x0 * (int64_t) w0) >> 16;
static inline int32_t _lerp(int32_t x0, int32_t x1, int32_t q, int64_t r, int point) {
int64_t x = x1 - x0;
x *= q;
x >>= 15;
x += x0 * (int64_t) w0;
return x >> 16;
x >>= point >> 1;
x *= r;
x >>= 27 + (point >> 1);
x += x0;
return x + 1;
}
static int _cohenSutherlandCode(const struct DSGX* gx, const struct DSGXVertex* v) {
@ -215,68 +217,42 @@ static int _cohenSutherlandCode(const struct DSGX* gx, const struct DSGXVertex*
return code;
}
static void _lerpVertex(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int32_t xw) {
int32_t w0 = v0->vw;
int32_t w1 = v1->vw;
int64_t w = (((int64_t) (w1 - w0) * xw) >> 32) + w0;
int64_t wRecip;// = 0x1000000000000LL / w;
static bool _lerpVertex(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int32_t q, int64_t r) {
if (!r) {
return false;
}
if (q < 0) {
return false;
}
if (q > r) {
return false;
}
r = (INT64_MAX >> 24) / r;
int32_t w = _lerp(v0->vw, v1->vw, q, r, 12);
out->vw = w;
// XXX: Disable perspective correction until I figure out how to fix it
wRecip = 0x100000000;
w0 = 0x10000;
w1 = 0x10000;
out->color = v0->color; // TODO
int32_t vx = _lerp(v0->vx, v1->vx, w0, w1, xw);
int32_t vy = _lerp(v0->vy, v1->vy, w0, w1, xw);
int32_t vz = _lerp(v0->vz, v1->vz, w0, w1, xw);
out->vx = ((vx * wRecip) >> 32) + 1;
out->vy = ((vy * wRecip) >> 32) + 1;
out->vz = ((vz * wRecip) >> 32) + 1;
int32_t s = _lerp(v0->vs, v1->vs, w0, w1, xw);
int32_t t = _lerp(v0->vt, v1->vt, w0, w1, xw);
out->vs = (s * wRecip) >> 32;
out->vt = (t * wRecip) >> 32;
}
static bool _lerpVertexX(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int32_t x) {
int64_t width = v1->vx - v0->vx;
int64_t xw = x - v0->vx;
if (!width) {
return false;
}
if (xw < 0) {
return false;
} else if (xw > width) {
return false;
}
xw *= 0x80000000LL;
xw /= width;
_lerpVertex(v0, v1, out, xw);
out->vx = _lerp(v0->vx, v1->vx, q, r, 12);
out->vy = _lerp(v0->vy, v1->vy, q, r, 12);
out->vz = _lerp(v0->vz, v1->vz, q, r, 12);
out->vw = _lerp(v0->vw, v1->vw, q, r, 12);
out->vs = _lerp(v0->vs, v1->vs, q, r, 12);
out->vt = _lerp(v0->vt, v1->vt, q, r, 12);
return true;
}
static bool _lerpVertexY(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int32_t y) {
int64_t height = v1->vy - v0->vy;
int64_t yw = y - v0->vy;
if (!height) {
return false;
}
if (yw < 0) {
return false;
} else if (yw > height) {
return false;
}
static bool _lerpVertexX(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int32_t xw) {
int32_t q = xw - v0->vx;
int64_t r = v1->vx - v0->vx;
return _lerpVertex(v0, v1, out, q, r);
}
yw *= 0x80000000LL;
yw /= height;
_lerpVertex(v0, v1, out, yw);
return true;
static bool _lerpVertexY(const struct DSGXVertex* v0, const struct DSGXVertex* v1, struct DSGXVertex* out, int32_t yw) {
int32_t q = yw - v0->vy;
int64_t r = v1->vy - v0->vy;
return _lerpVertex(v0, v1, out, q, r);
}
static bool _clipPolygon(struct DSGX* gx, struct DSGXPolygon* poly) {