mirror of https://github.com/mgba-emu/mgba.git
GB Audio: Force update channels 1/2 if updating from a register write
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@ -508,7 +508,7 @@ void GBAudioRun(struct GBAudio* audio, int32_t timestamp, int channels) {
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GBAudioSample(audio, timestamp);
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}
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if ((channels & 0x1) && ((audio->playingCh1 && audio->ch1.envelope.dead != 2) || timestamp - audio->ch1.lastUpdate > 0x40000000)) {
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if ((channels & 0x1) && ((audio->playingCh1 && audio->ch1.envelope.dead != 2) || timestamp - audio->ch1.lastUpdate > 0x40000000 || (channels == 0x1))) {
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int period = 4 * (2048 - audio->ch1.control.frequency) * audio->timingFactor;
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int32_t diff = timestamp - audio->ch1.lastUpdate;
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if (diff >= period) {
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@ -518,7 +518,7 @@ void GBAudioRun(struct GBAudio* audio, int32_t timestamp, int channels) {
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_updateSquareSample(&audio->ch1);
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}
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}
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if ((channels & 0x2) && ((audio->playingCh2 && audio->ch2.envelope.dead != 2) || timestamp - audio->ch2.lastUpdate > 0x40000000)) {
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if ((channels & 0x2) && ((audio->playingCh2 && audio->ch2.envelope.dead != 2) || timestamp - audio->ch2.lastUpdate > 0x40000000 || (channels == 0x2))) {
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int period = 4 * (2048 - audio->ch2.control.frequency) * audio->timingFactor;
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int32_t diff = timestamp - audio->ch2.lastUpdate;
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if (diff >= period) {
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