mirror of https://github.com/mgba-emu/mgba.git
GBA Memory: Fix instability on Wii when using AGBPrint
This commit is contained in:
parent
5caf256631
commit
b02fba9d28
1
CHANGES
1
CHANGES
|
@ -46,6 +46,7 @@ Other fixes:
|
|||
- FFmpeg: Fix encoding of time base
|
||||
- GB Core: Fix extracting SRAM when none is present
|
||||
- GBA: Fix leak if attempting to load BIOS multiple times
|
||||
- GBA Memory: Fix instability on Wii when using AGBPrint
|
||||
- GBA Savedata: Fix extracting save when not yet configured in-game
|
||||
- Qt: Force OpenGL paint engine creation thread (fixes mgba.io/i/1642)
|
||||
- Qt: Fix static compilation in MinGW (fixes mgba.io/i/1769)
|
||||
|
|
|
@ -130,7 +130,9 @@ void GBAUnloadROM(struct GBA* gba) {
|
|||
if (gba->yankedRomSize) {
|
||||
gba->yankedRomSize = 0;
|
||||
}
|
||||
#if !defined(FIXED_ROM_BUFFER) && !defined(__wii__)
|
||||
mappedMemoryFree(gba->memory.rom, SIZE_CART0);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (gba->romVf) {
|
||||
|
|
Loading…
Reference in New Issue