SDL: Move Raspberry Pi initialisation code to a separate file

This commit is contained in:
Cameron Cawley 2019-05-05 13:10:55 +01:00 committed by endrift
parent 88006148c9
commit af35438aaa
5 changed files with 121 additions and 81 deletions

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@ -60,7 +60,7 @@ set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/main.c)
if(BUILD_RASPI)
add_definitions(-DBUILD_RASPI)
list(APPEND PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/opengl/gles2.c ${CMAKE_SOURCE_DIR}/src/platform/sdl/gl-common.c)
list(APPEND PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/opengl/gles2.c ${CMAKE_SOURCE_DIR}/src/platform/sdl/gl-common.c ${CMAKE_SOURCE_DIR}/src/platform/sdl/rpi-common.c)
list(APPEND MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/gles2-sdl.c)
set(OPENGLES2_LIBRARY "-lEGL -lGLESv2 -lbcm_host")
set(BUILD_GLES2 ON CACHE BOOL "Using OpenGL|ES 2" FORCE)

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@ -6,6 +6,9 @@
#include "main.h"
#include "gl-common.h"
#ifdef BUILD_RASPI
#include "rpi-common.h"
#endif
#include <mgba/core/core.h>
#include <mgba/core/thread.h>
@ -26,74 +29,7 @@ void mSDLGLES2Create(struct mSDLRenderer* renderer) {
bool mSDLGLES2Init(struct mSDLRenderer* renderer) {
#ifdef BUILD_RASPI
bcm_host_init();
renderer->display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
int major, minor;
if (EGL_FALSE == eglInitialize(renderer->display, &major, &minor)) {
printf("Failed to initialize EGL");
return false;
}
if (EGL_FALSE == eglBindAPI(EGL_OPENGL_ES_API)) {
printf("Failed to get GLES API");
return false;
}
const EGLint requestConfig[] = {
EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 5,
EGL_BLUE_SIZE, 5,
EGL_ALPHA_SIZE, 1,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE
};
EGLConfig config;
EGLint numConfigs;
if (EGL_FALSE == eglChooseConfig(renderer->display, requestConfig, &config, 1, &numConfigs)) {
printf("Failed to choose EGL config\n");
return false;
}
const EGLint contextAttributes[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
int dispWidth = 240, dispHeight = 160, adjWidth;
renderer->context = eglCreateContext(renderer->display, config, EGL_NO_CONTEXT, contextAttributes);
graphics_get_display_size(0, &dispWidth, &dispHeight);
adjWidth = dispHeight / 2 * 3;
DISPMANX_DISPLAY_HANDLE_T display = vc_dispmanx_display_open(0);
DISPMANX_UPDATE_HANDLE_T update = vc_dispmanx_update_start(0);
VC_RECT_T destRect = {
.x = (dispWidth - adjWidth) / 2,
.y = 0,
.width = adjWidth,
.height = dispHeight
};
VC_RECT_T srcRect = {
.x = 0,
.y = 0,
.width = 240 << 16,
.height = 160 << 16
};
DISPMANX_ELEMENT_HANDLE_T element = vc_dispmanx_element_add(update, display, 0, &destRect, 0, &srcRect, DISPMANX_PROTECTION_NONE, 0, 0, 0);
vc_dispmanx_update_submit_sync(update);
renderer->window.element = element;
renderer->window.width = dispWidth;
renderer->window.height = dispHeight;
renderer->surface = eglCreateWindowSurface(renderer->display, config, &renderer->window, 0);
if (EGL_FALSE == eglMakeCurrent(renderer->display, renderer->surface, renderer->surface, renderer->context)) {
return false;
}
mRPIGLCommonInit(renderer);
#else
mSDLGLCommonInit(renderer);
#endif
@ -112,7 +48,11 @@ bool mSDLGLES2Init(struct mSDLRenderer* renderer) {
renderer->gl2.d.lockAspectRatio = renderer->lockAspectRatio;
renderer->gl2.d.lockIntegerScaling = renderer->lockIntegerScaling;
renderer->gl2.d.filter = renderer->filter;
#ifdef BUILD_RASPI
renderer->gl2.d.swap = mRPIGLCommonSwap;
#else
renderer->gl2.d.swap = mSDLGLCommonSwap;
#endif
renderer->gl2.d.init(&renderer->gl2.d, 0);
renderer->gl2.d.setDimensions(&renderer->gl2.d, renderer->width, renderer->height);
@ -147,11 +87,7 @@ void mSDLGLES2Runloop(struct mSDLRenderer* renderer, void* user) {
}
mCoreSyncWaitFrameEnd(&context->impl->sync);
v->drawFrame(v);
#ifdef BUILD_RASPI
eglSwapBuffers(renderer->display, renderer->surface);
#else
v->swap(v);
#endif
}
}
@ -160,10 +96,10 @@ void mSDLGLES2Deinit(struct mSDLRenderer* renderer) {
renderer->gl2.d.deinit(&renderer->gl2.d);
}
#ifdef BUILD_RASPI
eglMakeCurrent(renderer->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroySurface(renderer->display, renderer->surface);
eglDestroyContext(renderer->display, renderer->context);
eglTerminate(renderer->display);
eglMakeCurrent(renderer->eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroySurface(renderer->eglDisplay, renderer->eglSurface);
eglDestroyContext(renderer->eglDisplay, renderer->eglContext);
eglTerminate(renderer->eglDisplay);
bcm_host_deinit();
#elif SDL_VERSION_ATLEAST(2, 0, 0)
SDL_GL_DeleteContext(renderer->glCtx);

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@ -81,10 +81,10 @@ struct mSDLRenderer {
#endif
#ifdef BUILD_RASPI
EGLDisplay display;
EGLSurface surface;
EGLContext context;
EGL_DISPMANX_WINDOW_T window;
EGLDisplay eglDisplay;
EGLSurface eglSurface;
EGLContext eglContext;
EGL_DISPMANX_WINDOW_T eglWindow;
#endif
#ifdef BUILD_PANDORA

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@ -0,0 +1,84 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "main.h"
#include <mgba/core/version.h>
void mRPIGLCommonSwap(struct VideoBackend* context) {
struct mSDLRenderer* renderer = (struct mSDLRenderer*) context->user;
eglSwapBuffers(renderer->eglDisplay, renderer->eglSurface);
}
void mRPIGLCommonInit(struct mSDLRenderer* renderer) {
bcm_host_init();
renderer->eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
int major, minor;
if (EGL_FALSE == eglInitialize(renderer->eglDisplay, &major, &minor)) {
printf("Failed to initialize EGL");
return false;
}
if (EGL_FALSE == eglBindAPI(EGL_OPENGL_ES_API)) {
printf("Failed to get GLES API");
return false;
}
const EGLint requestConfig[] = {
EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 5,
EGL_BLUE_SIZE, 5,
EGL_ALPHA_SIZE, 1,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE
};
EGLConfig config;
EGLint numConfigs;
if (EGL_FALSE == eglChooseConfig(renderer->eglDisplay, requestConfig, &config, 1, &numConfigs)) {
printf("Failed to choose EGL config\n");
return false;
}
const EGLint contextAttributes[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
int dispWidth = 240, dispHeight = 160, adjWidth;
renderer->eglContext = eglCreateContext(renderer->eglDisplay, config, EGL_NO_CONTEXT, contextAttributes);
graphics_get_display_size(0, &dispWidth, &dispHeight);
adjWidth = dispHeight / 2 * 3;
DISPMANX_DISPLAY_HANDLE_T display = vc_dispmanx_display_open(0);
DISPMANX_UPDATE_HANDLE_T update = vc_dispmanx_update_start(0);
VC_RECT_T destRect = {
.x = (dispWidth - adjWidth) / 2,
.y = 0,
.width = adjWidth,
.height = dispHeight
};
VC_RECT_T srcRect = {
.x = 0,
.y = 0,
.width = 240 << 16,
.height = 160 << 16
};
DISPMANX_ELEMENT_HANDLE_T element = vc_dispmanx_element_add(update, display, 0, &destRect, 0, &srcRect, DISPMANX_PROTECTION_NONE, 0, 0, 0);
vc_dispmanx_update_submit_sync(update);
renderer->eglWindow.element = element;
renderer->eglWindow.width = dispWidth;
renderer->eglWindow.height = dispHeight;
renderer->eglSurface = eglCreateWindowSurface(renderer->eglDisplay, config, &renderer->eglWindow, 0);
if (EGL_FALSE == eglMakeCurrent(renderer->eglDisplay, renderer->eglSurface, renderer->eglSurface, renderer->eglContext)) {
return false;
}
}

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@ -0,0 +1,20 @@
/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SDL_RPI_COMMON_H
#define SDL_RPI_COMMON_H
#include <mgba-util/common.h>
CXX_GUARD_START
#include "main.h"
void mRPIGLCommonSwap(struct VideoBackend* context);
void mRPIGLCommonInit(struct mSDLRenderer* renderer);
CXX_GUARD_END
#endif