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Wii: Fix screen tear when unpausing
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@ -45,6 +45,7 @@ Bugfixes:
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- GBA I/O: Fix writing to DISPCNT CGB flag (fixes mgba.io/i/902)
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- GBA Memory: Partially revert prefetch changes (fixes mgba.io/i/840)
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- PSP2: Fix issues causing poor audio
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- Wii: Fix screen tear when unpausing
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Misc:
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- GBA Timer: Use global cycles for timers
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- GBA: Extend oddly-sized ROMs to full address space (fixes mgba.io/i/722)
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@ -733,6 +733,7 @@ void _gameLoaded(struct mGUIRunner* runner) {
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void _unpaused(struct mGUIRunner* runner) {
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u32 level = 0;
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VIDEO_WaitVSync();
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_CPU_ISR_Disable(level);
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referenceRetraceCount = retraceCount;
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_CPU_ISR_Restore(level);
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