From ae3acd658bdfdde22fa322bf8a4bc8944069f58f Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Wed, 18 Mar 2015 01:39:36 -0700 Subject: [PATCH] SDL: Make sure scaling ratio is at least 1 --- src/platform/sdl/main.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/platform/sdl/main.c b/src/platform/sdl/main.c index bc40873b3..4f4dc581b 100644 --- a/src/platform/sdl/main.c +++ b/src/platform/sdl/main.c @@ -76,6 +76,9 @@ int main(int argc, char** argv) { renderer.events.windowUpdated = 0; #endif renderer.ratio = graphicsOpts.multiplier; + if (renderer.ratio == 0) { + renderer.ratio = 1; + } renderer.lockAspectRatio = opts.lockAspectRatio; renderer.filter = opts.resampleVideo;