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Libretro: Add missing rotation peripheral
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@ -690,6 +690,7 @@ bool retro_load_game(const struct retro_game_info* game) {
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blip_set_rates(core->getAudioChannel(core, 1), core->frequency(core), 32768);
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core->setPeripheral(core, mPERIPH_RUMBLE, &rumble);
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core->setPeripheral(core, mPERIPH_ROTATION, &rotation);
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savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
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memset(savedata, 0xFF, SIZE_CART_FLASH1M);
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