All: Update README and PORTING

This commit is contained in:
Jeffrey Pfau 2016-04-22 00:00:06 -07:00
parent 063605a216
commit ac2cd08a34
2 changed files with 9 additions and 20 deletions

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@ -10,15 +10,7 @@ The general porting process involves branching `master`, making the needed chang
Port-specific TODO
------------------
The ports are vaguely usable, but by no means should be considered stable.
### 3DS (master)
* Add audio
* Thread support testing
* Make it faster
* Threaded renderer shim
* ARMv6 dynarec
* Hardware acceleration
The following ports are considered incomplete and are thus on branches still. They may work, but should not be considered stable.
### PSP (port/psp)
* Add menu
@ -27,12 +19,3 @@ The ports are vaguely usable, but by no means should be considered stable.
* Make it faster
* MIPS dynarec
* Hardware acceleration
### PS Vita (master)
* Make it faster
* Threaded renderer shim
* Hardware acceleration
### Wii (master)
* Thread support
* Clean up video detection

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@ -1,9 +1,9 @@
mGBA
====
mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
mGBA is an emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
Up-to-date news and downloads can be found at [mgba.io](http://mgba.io/).
Up-to-date news and downloads can be found at [mgba.io](https://mgba.io/).
[![Build status](https://travis-ci.org/mgba-emu/mgba.svg?branch=master)](https://travis-ci.org/mgba-emu/mgba)
@ -30,6 +30,7 @@ Features
- Game debugging via a command-line interface (not available with Qt port) and GDB remote support, compatible with IDA Pro.
- Configurable emulation rewinding.
- Support for loading and exporting GameShark and Action Replay snapshots.
- Cores available for RetroArch/Libretro and OpenEmu.
### Planned features
@ -48,6 +49,9 @@ Supported Platforms
- OS X 10.7 (Lion)[<sup>[3]</sup>](#osxver) or newer
- Linux
- FreeBSD
- Nintendo 3DS
- Wii
- PlayStation Vita
Other Unix-like platforms, such as OpenBSD, are known to work as well, but are untested and not fully supported.
@ -143,3 +147,5 @@ mGBA contains the following third-party libraries:
- [blip-buf](https://code.google.com/archive/p/blip-buf), which is copyright © 2003 2009 Shay Green and used under a Lesser GNU Public License.
- [LZMA SDK](http://www.7-zip.org/sdk.html), which is public domain.
- [MurmurHash3](https://github.com/aappleby/smhasher) implementation by Austin Appleby, which is public domain.
If you are a game publisher and wish to license mGBA for commercial usage, please email [licensing@mgba.io](mailto:licensing@mgba.io) for more information.