DS GX: Fake re-rendering scenes

This commit is contained in:
Vicki Pfau 2017-03-01 20:12:00 -08:00
parent bda216be93
commit abf57aa602
5 changed files with 22 additions and 17 deletions

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@ -200,7 +200,7 @@ void DSGXAssociateRenderer(struct DSGX* video, struct DSGXRenderer* renderer);
uint16_t DSGXWriteRegister(struct DSGX*, uint32_t address, uint16_t value);
uint32_t DSGXWriteRegister32(struct DSGX*, uint32_t address, uint32_t value);
void DSGXSwapBuffers(struct DSGX*);
void DSGXFlush(struct DSGX*);
void DSGXUpdateGXSTAT(struct DSGX*);
CXX_GUARD_END

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@ -77,6 +77,7 @@ struct DSGXSoftwareRenderer {
uint16_t depthBuffer[DS_VIDEO_HORIZONTAL_PIXELS];
color_t* scanlineCache;
bool flushPending;
struct DSGXVertex* verts;
};

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@ -901,6 +901,7 @@ static void DSGXUnpackCommand(struct DSGX* gx, uint32_t command) {
gx->outstandingParams[2] = _gxCommandParams[gx->outstandingCommand[2]];
gx->outstandingParams[3] = _gxCommandParams[gx->outstandingCommand[3]];
_flushOutstanding(gx);
DSGXUpdateGXSTAT(gx);
}
static void DSGXWriteFIFO(struct DSGX* gx, struct DSGXEntry entry) {
@ -1049,14 +1050,14 @@ uint32_t DSGXWriteRegister32(struct DSGX* gx, uint32_t address, uint32_t value)
return value;
}
void DSGXSwapBuffers(struct DSGX* gx) {
gx->swapBuffers = false;
gx->renderer->setRAM(gx->renderer, gx->vertexBuffer[gx->bufferIndex], gx->polygonBuffer[gx->bufferIndex], gx->polygonIndex);
gx->bufferIndex ^= 1;
gx->vertexIndex = 0;
gx->polygonIndex = 0;
void DSGXFlush(struct DSGX* gx) {
if (gx->swapBuffers) {
gx->renderer->setRAM(gx->renderer, gx->vertexBuffer[gx->bufferIndex], gx->polygonBuffer[gx->bufferIndex], gx->polygonIndex);
gx->swapBuffers = false;
gx->bufferIndex ^= 1;
gx->vertexIndex = 0;
gx->polygonIndex = 0;
}
if (CircleBufferSize(&gx->fifo)) {
mTimingSchedule(&gx->p->ds9.timing, &gx->fifoEvent, 0);

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@ -225,12 +225,12 @@ static void DSGXSoftwareRendererInit(struct DSGXRenderer* renderer) {
DSGXSoftwareEdgeListInit(&softwareRenderer->activeEdges, DS_GX_POLYGON_BUFFER_SIZE);
DSGXSoftwareSpanListInit(&softwareRenderer->activeSpans, DS_GX_POLYGON_BUFFER_SIZE / 2);
softwareRenderer->bucket = anonymousMemoryMap(sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
softwareRenderer->scanlineCache = anonymousMemoryMap(sizeof(color_t) * DS_VIDEO_HORIZONTAL_PIXELS * 48);
softwareRenderer->scanlineCache = anonymousMemoryMap(sizeof(color_t) * DS_VIDEO_VERTICAL_PIXELS * DS_VIDEO_HORIZONTAL_PIXELS);
}
static void DSGXSoftwareRendererReset(struct DSGXRenderer* renderer) {
struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
// TODO
softwareRenderer->flushPending = false;
}
static void DSGXSoftwareRendererDeinit(struct DSGXRenderer* renderer) {
@ -239,7 +239,7 @@ static void DSGXSoftwareRendererDeinit(struct DSGXRenderer* renderer) {
DSGXSoftwareEdgeListDeinit(&softwareRenderer->activeEdges);
DSGXSoftwareSpanListDeinit(&softwareRenderer->activeSpans);
mappedMemoryFree(softwareRenderer->bucket, sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
mappedMemoryFree(softwareRenderer->scanlineCache, sizeof(color_t) * DS_VIDEO_HORIZONTAL_PIXELS * 48);
mappedMemoryFree(softwareRenderer->scanlineCache, sizeof(color_t) * DS_VIDEO_VERTICAL_PIXELS * DS_VIDEO_HORIZONTAL_PIXELS);
}
static void DSGXSoftwareRendererInvalidateTex(struct DSGXRenderer* renderer, int slot) {
@ -250,6 +250,7 @@ static void DSGXSoftwareRendererInvalidateTex(struct DSGXRenderer* renderer, int
static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSGXVertex* verts, struct DSGXPolygon* polys, unsigned polyCount) {
struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
softwareRenderer->flushPending = true;
softwareRenderer->verts = verts;
DSGXSoftwarePolygonListClear(&softwareRenderer->activePolys);
DSGXSoftwareEdgeListClear(&softwareRenderer->activeEdges);
@ -351,6 +352,9 @@ static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSG
static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int y) {
struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
if (!softwareRenderer->flushPending) {
return;
}
DSGXSoftwareSpanListClear(&softwareRenderer->activeSpans);
memset(softwareRenderer->bucket, 0, sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
int i;
@ -383,7 +387,6 @@ static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int
}
qsort(DSGXSoftwareSpanListGetPointer(&softwareRenderer->activeSpans, 0), DSGXSoftwareSpanListSize(&softwareRenderer->activeSpans), sizeof(struct DSGXSoftwareSpan), _spanSort);
y %= 48;
color_t* scanline = &softwareRenderer->scanlineCache[DS_VIDEO_HORIZONTAL_PIXELS * y];
int nextSpanX = DS_VIDEO_HORIZONTAL_PIXELS;
@ -438,10 +441,12 @@ static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int
}
}
}
if (y == DS_VIDEO_VERTICAL_PIXELS - 1) {
softwareRenderer->flushPending = false;
}
}
static void DSGXSoftwareRendererGetScanline(struct DSGXRenderer* renderer, int y, color_t** output) {
struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
y %= 48;
*output = &softwareRenderer->scanlineCache[DS_VIDEO_HORIZONTAL_PIXELS * y];
}

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@ -290,9 +290,7 @@ void _startHdraw9(struct mTiming* timing, void* context, uint32_t cyclesLate) {
video->p->ds9.memory.io[DS_REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
if (video->frameskipCounter <= 0) {
video->renderer->finishFrame(video->renderer);
if (video->p->gx.swapBuffers) {
DSGXSwapBuffers(&video->p->gx);
}
DSGXFlush(&video->p->gx);
}
if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
DSRaiseIRQ(video->p->ds9.cpu, video->p->ds9.memory.io, DS_IRQ_VBLANK);