mirror of https://github.com/mgba-emu/mgba.git
DS GX: Fake re-rendering scenes
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bda216be93
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abf57aa602
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@ -200,7 +200,7 @@ void DSGXAssociateRenderer(struct DSGX* video, struct DSGXRenderer* renderer);
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uint16_t DSGXWriteRegister(struct DSGX*, uint32_t address, uint16_t value);
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uint32_t DSGXWriteRegister32(struct DSGX*, uint32_t address, uint32_t value);
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void DSGXSwapBuffers(struct DSGX*);
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void DSGXFlush(struct DSGX*);
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void DSGXUpdateGXSTAT(struct DSGX*);
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CXX_GUARD_END
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@ -77,6 +77,7 @@ struct DSGXSoftwareRenderer {
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uint16_t depthBuffer[DS_VIDEO_HORIZONTAL_PIXELS];
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color_t* scanlineCache;
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bool flushPending;
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struct DSGXVertex* verts;
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};
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@ -901,6 +901,7 @@ static void DSGXUnpackCommand(struct DSGX* gx, uint32_t command) {
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gx->outstandingParams[2] = _gxCommandParams[gx->outstandingCommand[2]];
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gx->outstandingParams[3] = _gxCommandParams[gx->outstandingCommand[3]];
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_flushOutstanding(gx);
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DSGXUpdateGXSTAT(gx);
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}
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static void DSGXWriteFIFO(struct DSGX* gx, struct DSGXEntry entry) {
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@ -1049,14 +1050,14 @@ uint32_t DSGXWriteRegister32(struct DSGX* gx, uint32_t address, uint32_t value)
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return value;
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}
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void DSGXSwapBuffers(struct DSGX* gx) {
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gx->swapBuffers = false;
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void DSGXFlush(struct DSGX* gx) {
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if (gx->swapBuffers) {
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gx->renderer->setRAM(gx->renderer, gx->vertexBuffer[gx->bufferIndex], gx->polygonBuffer[gx->bufferIndex], gx->polygonIndex);
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gx->swapBuffers = false;
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gx->bufferIndex ^= 1;
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gx->vertexIndex = 0;
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gx->polygonIndex = 0;
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}
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if (CircleBufferSize(&gx->fifo)) {
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mTimingSchedule(&gx->p->ds9.timing, &gx->fifoEvent, 0);
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@ -225,12 +225,12 @@ static void DSGXSoftwareRendererInit(struct DSGXRenderer* renderer) {
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DSGXSoftwareEdgeListInit(&softwareRenderer->activeEdges, DS_GX_POLYGON_BUFFER_SIZE);
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DSGXSoftwareSpanListInit(&softwareRenderer->activeSpans, DS_GX_POLYGON_BUFFER_SIZE / 2);
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softwareRenderer->bucket = anonymousMemoryMap(sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
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softwareRenderer->scanlineCache = anonymousMemoryMap(sizeof(color_t) * DS_VIDEO_HORIZONTAL_PIXELS * 48);
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softwareRenderer->scanlineCache = anonymousMemoryMap(sizeof(color_t) * DS_VIDEO_VERTICAL_PIXELS * DS_VIDEO_HORIZONTAL_PIXELS);
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}
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static void DSGXSoftwareRendererReset(struct DSGXRenderer* renderer) {
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struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
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// TODO
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softwareRenderer->flushPending = false;
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}
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static void DSGXSoftwareRendererDeinit(struct DSGXRenderer* renderer) {
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@ -239,7 +239,7 @@ static void DSGXSoftwareRendererDeinit(struct DSGXRenderer* renderer) {
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DSGXSoftwareEdgeListDeinit(&softwareRenderer->activeEdges);
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DSGXSoftwareSpanListDeinit(&softwareRenderer->activeSpans);
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mappedMemoryFree(softwareRenderer->bucket, sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
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mappedMemoryFree(softwareRenderer->scanlineCache, sizeof(color_t) * DS_VIDEO_HORIZONTAL_PIXELS * 48);
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mappedMemoryFree(softwareRenderer->scanlineCache, sizeof(color_t) * DS_VIDEO_VERTICAL_PIXELS * DS_VIDEO_HORIZONTAL_PIXELS);
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}
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static void DSGXSoftwareRendererInvalidateTex(struct DSGXRenderer* renderer, int slot) {
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@ -250,6 +250,7 @@ static void DSGXSoftwareRendererInvalidateTex(struct DSGXRenderer* renderer, int
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static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSGXVertex* verts, struct DSGXPolygon* polys, unsigned polyCount) {
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struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
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softwareRenderer->flushPending = true;
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softwareRenderer->verts = verts;
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DSGXSoftwarePolygonListClear(&softwareRenderer->activePolys);
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DSGXSoftwareEdgeListClear(&softwareRenderer->activeEdges);
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@ -351,6 +352,9 @@ static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSG
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static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int y) {
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struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
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if (!softwareRenderer->flushPending) {
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return;
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}
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DSGXSoftwareSpanListClear(&softwareRenderer->activeSpans);
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memset(softwareRenderer->bucket, 0, sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
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int i;
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@ -383,7 +387,6 @@ static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int
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}
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qsort(DSGXSoftwareSpanListGetPointer(&softwareRenderer->activeSpans, 0), DSGXSoftwareSpanListSize(&softwareRenderer->activeSpans), sizeof(struct DSGXSoftwareSpan), _spanSort);
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y %= 48;
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color_t* scanline = &softwareRenderer->scanlineCache[DS_VIDEO_HORIZONTAL_PIXELS * y];
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int nextSpanX = DS_VIDEO_HORIZONTAL_PIXELS;
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@ -438,10 +441,12 @@ static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int
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}
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}
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}
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if (y == DS_VIDEO_VERTICAL_PIXELS - 1) {
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softwareRenderer->flushPending = false;
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}
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}
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static void DSGXSoftwareRendererGetScanline(struct DSGXRenderer* renderer, int y, color_t** output) {
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struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
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y %= 48;
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*output = &softwareRenderer->scanlineCache[DS_VIDEO_HORIZONTAL_PIXELS * y];
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}
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@ -290,9 +290,7 @@ void _startHdraw9(struct mTiming* timing, void* context, uint32_t cyclesLate) {
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video->p->ds9.memory.io[DS_REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
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if (video->frameskipCounter <= 0) {
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video->renderer->finishFrame(video->renderer);
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if (video->p->gx.swapBuffers) {
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DSGXSwapBuffers(&video->p->gx);
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}
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DSGXFlush(&video->p->gx);
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}
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if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
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DSRaiseIRQ(video->p->ds9.cpu, video->p->ds9.memory.io, DS_IRQ_VBLANK);
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