GBA: Fix build

This commit is contained in:
Vicki Pfau 2024-03-25 01:23:14 -07:00
parent e48acb6b97
commit abf484638e
1 changed files with 2 additions and 2 deletions

View File

@ -111,7 +111,7 @@ static void GBAInit(void* cpu, struct mCPUComponent* component) {
gba->biosChecksum = GBAChecksum(gba->memory.bios, GBA_SIZE_BIOS);
gba->idleOptimization = IDLE_LOOP_REMOVE;
gba->idleLoop = IDLE_LOOP_NONE;
gba->idleLoop = GBA_IDLE_LOOP_NONE;
gba->vbaBugCompat = false;
gba->hardCrash = true;
@ -165,7 +165,7 @@ void GBAUnloadROM(struct GBA* gba) {
gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
gba->memory.savedata.realVf = 0;
}
gba->idleLoop = IDLE_LOOP_NONE;
gba->idleLoop = GBA_IDLE_LOOP_NONE;
}
void GBADestroy(struct GBA* gba) {