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3DS: Work around menu freezing (fixes #1294)
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@ -19,6 +19,7 @@ Bugfixes:
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- GBA Video: Fix enabling layers in non-tile modes (fixes mgba.io/i/1317)
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- Qt: Fix quick load recent accidentally saving (fixes mgba.io/i/1309)
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- GBA: Fix video timing when skipping BIOS (fixes mgba.io/i/1318)
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- 3DS: Work around menu freezing (fixes mgba.io/i/1294)
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Misc:
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- GBA Video: Improve sprite cycle counting (fixes mgba.io/i/1274)
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@ -548,6 +548,10 @@ void mGUIRun(struct mGUIRunner* runner, const char* path) {
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runner->params.drawStart();
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runner->drawFrame(runner, true);
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runner->params.drawEnd();
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#ifdef _3DS
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// XXX: Why does this fix #1294?
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usleep(1000);
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#endif
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GUIPollInput(&runner->params, 0, &keys);
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}
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if (runner->unpaused) {
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