From a8cbb100ea37df2599755450b59cb32737ce99ff Mon Sep 17 00:00:00 2001 From: Jeffrey Pfau Date: Fri, 31 Jul 2015 16:15:24 -0700 Subject: [PATCH] SDL: Add missing files --- src/platform/sdl/gl-common.c | 46 ++++++++++++++++++++++++++++++++++++ src/platform/sdl/gl-common.h | 13 ++++++++++ 2 files changed, 59 insertions(+) create mode 100644 src/platform/sdl/gl-common.c create mode 100644 src/platform/sdl/gl-common.h diff --git a/src/platform/sdl/gl-common.c b/src/platform/sdl/gl-common.c new file mode 100644 index 000000000..4a6b1349a --- /dev/null +++ b/src/platform/sdl/gl-common.c @@ -0,0 +1,46 @@ +/* Copyright (c) 2013-2015 Jeffrey Pfau + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#include "main.h" + +void GBASDLGLCommonSwap(struct VideoBackend* context) { + struct SDLSoftwareRenderer* renderer = (struct SDLSoftwareRenderer*) context->user; +#if SDL_VERSION_ATLEAST(2, 0, 0) + SDL_GL_SwapWindow(renderer->window); +#else + SDL_GL_SwapBuffers(); +#endif +} + +void GBASDLGLCommonInit(struct SDLSoftwareRenderer* renderer) { +#ifndef COLOR_16_BIT + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); +#else + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); +#ifdef COLOR_5_6_5 + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6); +#else + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); +#endif + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); +#endif + +#if SDL_VERSION_ATLEAST(2, 0, 0) + renderer->window = SDL_CreateWindow(projectName, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, renderer->viewportWidth, renderer->viewportHeight, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | (SDL_WINDOW_FULLSCREEN_DESKTOP * renderer->player.fullscreen)); + renderer->glCtx = SDL_GL_CreateContext(renderer->window); + SDL_GL_SetSwapInterval(1); + SDL_GetWindowSize(renderer->window, &renderer->viewportWidth, &renderer->viewportHeight); + renderer->player.window = renderer->window; +#else + SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1); +#ifdef COLOR_16_BIT + SDL_SetVideoMode(renderer->viewportWidth, renderer->viewportHeight, 16, SDL_OPENGL); +#else + SDL_SetVideoMode(renderer->viewportWidth, renderer->viewportHeight, 32, SDL_OPENGL); +#endif +#endif +} diff --git a/src/platform/sdl/gl-common.h b/src/platform/sdl/gl-common.h new file mode 100644 index 000000000..c07fd7926 --- /dev/null +++ b/src/platform/sdl/gl-common.h @@ -0,0 +1,13 @@ +/* Copyright (c) 2013-2015 Jeffrey Pfau + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ +#ifndef SDL_GL_COMMON_H +#define SDL_GL_COMMON_H +#include "main.h" + +void GBASDLGLCommonSwap(struct VideoBackend* context); +void GBASDLGLCommonInit(struct SDLSoftwareRenderer* renderer); + +#endif