mirror of https://github.com/mgba-emu/mgba.git
PSP2: 2x the font size until I make a bigger font
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@ -34,7 +34,7 @@ void GUIFontDestroy(struct GUIFont* font) {
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unsigned GUIFontHeight(const struct GUIFont* font) {
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UNUSED(font);
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return GLYPH_HEIGHT;
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return GLYPH_HEIGHT * 2;
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}
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unsigned GUIFontGlyphWidth(const struct GUIFont* font, uint32_t glyph) {
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@ -42,7 +42,7 @@ unsigned GUIFontGlyphWidth(const struct GUIFont* font, uint32_t glyph) {
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if (glyph > 0x7F) {
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glyph = 0;
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}
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return defaultFontMetrics[glyph].width;
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return defaultFontMetrics[glyph].width * 2;
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}
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void GUIFontDrawGlyph(const struct GUIFont* font, int x, int y, uint32_t color, uint32_t glyph) {
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@ -50,10 +50,10 @@ void GUIFontDrawGlyph(const struct GUIFont* font, int x, int y, uint32_t color,
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glyph = 0;
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}
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struct GUIFontGlyphMetric metric = defaultFontMetrics[glyph];
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vita2d_draw_texture_tint_part(font->tex, x, y - GLYPH_HEIGHT + metric.padding.top,
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(glyph & 15) * CELL_WIDTH + metric.padding.left,
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(glyph >> 4) * CELL_HEIGHT + metric.padding.top,
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CELL_WIDTH - (metric.padding.left + metric.padding.right),
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CELL_HEIGHT - (metric.padding.top + metric.padding.bottom),
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color);
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vita2d_draw_texture_tint_part_scale(font->tex, x, y + (-GLYPH_HEIGHT + metric.padding.top) * 2,
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(glyph & 15) * CELL_WIDTH + metric.padding.left,
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(glyph >> 4) * CELL_HEIGHT + metric.padding.top,
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CELL_WIDTH - (metric.padding.left + metric.padding.right),
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CELL_HEIGHT - (metric.padding.top + metric.padding.bottom),
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2, 2, color);
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}
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