mirror of https://github.com/mgba-emu/mgba.git
Debugger: Align PC-relative loads in Thumb
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@ -28,6 +28,7 @@ Bugfixes:
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- Video: Ensure FFmpeg encoder has audio frames
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- Video: Fix uncompressed PCM audio recording
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- GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
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- Debugger: Align PC-relative loads in Thumb
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Misc:
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- Qt: Disable sync to video by default
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- GBA: Exit cleanly on FATAL if the port supports it
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@ -127,7 +127,7 @@ static int _decodeMemory(struct ARMMemoryAccess memory, int pc, char* buffer, in
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int written;
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if (memory.format & ARM_MEMORY_REGISTER_BASE) {
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if (memory.baseReg == ARM_PC && memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
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written = _decodePCRelative(memory.format & ARM_MEMORY_OFFSET_SUBTRACT ? -memory.offset.immediate : memory.offset.immediate, pc, buffer, blen);
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written = _decodePCRelative(memory.format & ARM_MEMORY_OFFSET_SUBTRACT ? -memory.offset.immediate : memory.offset.immediate, pc & 0xFFFFFFFC, buffer, blen);
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ADVANCE(written);
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} else {
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written = _decodeRegister(memory.baseReg, buffer, blen);
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