mirror of https://github.com/mgba-emu/mgba.git
GBA: Fix some patch loading edge cases
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@ -1,6 +1,8 @@
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0.9.3: (Future)
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Emulation fixes:
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- GBA SIO: Fix SI value for unattached MULTI mode
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Other fixes:
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- GBA: Fix out of bounds ROM accesses on patched ROMs smaller than 32 MiB
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0.9.2: (2021-07-10)
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Emulation fixes:
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@ -501,7 +501,11 @@ void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
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}
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if (gba->romVf) {
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#ifndef FIXED_ROM_BUFFER
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gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
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if (!gba->isPristine) {
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mappedMemoryFree(gba->memory.rom, SIZE_CART0);
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} else {
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gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
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}
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#endif
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gba->romVf->close(gba->romVf);
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gba->romVf = NULL;
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@ -510,7 +514,7 @@ void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
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gba->memory.rom = newRom;
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gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
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gba->memory.romSize = patchedSize;
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gba->memory.romMask = SIZE_CART0 - 1;
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gba->memory.romMask = toPow2(patchedSize) - 1;
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gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
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}
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