diff --git a/src/platform/qt/ts/mgba-de.ts b/src/platform/qt/ts/mgba-de.ts index 8b92431dc..b68d4553d 100644 --- a/src/platform/qt/ts/mgba-de.ts +++ b/src/platform/qt/ts/mgba-de.ts @@ -1247,22 +1247,22 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.Fehler beim Öffnen der Speicherdatei: %1 - + Failed to open game file: %1 Fehler beim Öffnen der Spieldatei: %1 - + Can't yank pack in unexpected platform! Das GamePak kann nur auf unterstützten Plattformen herausgezogen werden! - + Failed to open snapshot file for reading: %1 Konnte Snapshot-Datei %1 nicht zum Lesen öffnen - + Failed to open snapshot file for writing: %1 Konnte Snapshot-Datei %1 nicht zum Schreiben öffnen @@ -4255,242 +4255,242 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.Mit Dolphin verbinden... - + Report bug... Fehler melden... - + E&xit &Beenden - + &Emulation &Emulation - + &Reset Zu&rücksetzen - + Sh&utdown Schli&eßen - + Yank game pak Spielmodul herausziehen - + &Pause &Pause - + &Next frame &Nächstes Bild - + Fast forward (held) Schneller Vorlauf (gehalten) - + &Fast forward Schneller &Vorlauf - + Fast forward speed Vorlauf-Geschwindigkeit - + Unbounded Unbegrenzt - + %0x %0x - + Rewind (held) Zurückspulen (gehalten) - + Re&wind Zur&ückspulen - + Step backwards Schrittweiser Rücklauf - + Sync to &video Mit &Video synchronisieren - + Sync to &audio Mit &Audio synchronisieren - + Solar sensor Sonnen-Sensor - + Increase solar level Sonnen-Level erhöhen - + Decrease solar level Sonnen-Level verringern - + Brightest solar level Hellster Sonnen-Level - + Darkest solar level Dunkelster Sonnen-Level - + Brightness %1 Helligkeit %1 - + BattleChip Gate... BattleChip Gate... - + Audio/&Video Audio/&Video - + Frame size Bildgröße - + Toggle fullscreen Vollbildmodus umschalten - + Lock aspect ratio Seitenverhältnis korrigieren - + Force integer scaling Pixelgenaue Skalierung (Integer scaling) - + Interframe blending Interframe-Überblendung - + Frame&skip Frame&skip - + Mute Stummschalten - + FPS target Bildwiederholrate - + Take &screenshot &Screenshot erstellen - + F12 F12 - + Clear Leeren - + Game Boy Printer... Game Boy Printer... - + Video layers Video-Ebenen - + Audio channels Audio-Kanäle - + Adjust layer placement... Lage der Bildebenen anpassen... - + &Tools &Werkzeuge - + View &logs... &Logs ansehen... - + Game &overrides... Spiel-&Überschreibungen... - + &Cheats... &Cheats... - + Open debugger console... Debugger-Konsole öffnen... - + Start &GDB server... &GDB-Server starten... - + Settings... Einstellungen... @@ -4571,152 +4571,152 @@ Game Boy Advance ist eine eingetragene Marke von Nintendo Co., Ltd.GameShark-Speicherstand exportieren... - + About... Über... - + %1× %1x - + Bilinear filtering Bilineare Filterung - + Native (59.7275) Nativ (59.7275) - + Record A/V... Audio/Video aufzeichnen... - + Record GIF/WebP/APNG... GIF/WebP/APNG aufzeichnen... - + Game Pak sensors... Spielmodul-Sensoren... - + View &palette... &Palette betrachten... - + View &sprites... &Sprites betrachten... - + View &tiles... &Tiles betrachten... - + View &map... &Map betrachten... - + &Frame inspector... &Bildbetrachter... - + View memory... Speicher betrachten... - + Search memory... Speicher durchsuchen... - + View &I/O registers... &I/O-Register betrachten... - + Record debug video log... Video-Protokoll aufzeichnen... - + Stop debug video log Aufzeichnen des Video-Protokolls beenden - + Exit fullscreen Vollbildmodus beenden - + GameShark Button (held) GameShark-Taste (gehalten) - + Autofire Autofeuer - + Autofire A Autofeuer A - + Autofire B Autofeuer B - + Autofire L Autofeuer L - + Autofire R Autofeuer R - + Autofire Start Autofeuer Start - + Autofire Select Autofeuer Select - + Autofire Up Autofeuer nach oben - + Autofire Right Autofeuer rechts - + Autofire Down Autofeuer nach unten - + Autofire Left Autofeuer links diff --git a/src/platform/qt/ts/mgba-en.ts b/src/platform/qt/ts/mgba-en.ts index 459cb9d04..e70d907a2 100644 --- a/src/platform/qt/ts/mgba-en.ts +++ b/src/platform/qt/ts/mgba-en.ts @@ -1246,22 +1246,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -4328,392 +4328,392 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear diff --git a/src/platform/qt/ts/mgba-es.ts b/src/platform/qt/ts/mgba-es.ts index 7b0164cc9..8528c234f 100644 --- a/src/platform/qt/ts/mgba-es.ts +++ b/src/platform/qt/ts/mgba-es.ts @@ -1247,22 +1247,22 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Error al abrir el archivo de guardado: %1 - + Failed to open game file: %1 Error al abrir el archivo del juego: %1 - + Can't yank pack in unexpected platform! ¡No se puede remover el cartucho en esta plataforma! - + Failed to open snapshot file for reading: %1 Error al leer del archivo de captura: %1 - + Failed to open snapshot file for writing: %1 Error al escribir al archivo de captura: %1 @@ -4204,22 +4204,22 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Ca&rgar estado - + Report bug... Reportar bug... - + About... Acerca de... - + Game Pak sensors... Sensores del cartucho... - + Clear Limpiar @@ -4326,232 +4326,232 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Conectar a Dolphin... - + E&xit Salir (&X) - + &Emulation &Emulación - + &Reset &Reinicializar - + Sh&utdown Apagar (&U) - + Yank game pak Tirar del cartucho - + &Pause &Pausar - + &Next frame Cuadro siguie&nte - + Fast forward (held) Avance rápido (mantener) - + &Fast forward &Avance rápido - + Fast forward speed Velocidad de avance rápido - + Unbounded Sin límite - + %0x %0x - + Rewind (held) Rebobinar (mantener) - + Re&wind Re&bobinar - + Step backwards Paso hacia atrás - + Sync to &video Sincronizar a &video - + Sync to &audio Sincronizar a au&dio - + Solar sensor Sensor solar - + Increase solar level Subir nivel - + Decrease solar level Bajar nivel - + Brightest solar level Más claro - + Darkest solar level Más oscuro - + Brightness %1 Brillo %1 - + Audio/&Video Audio/&video - + Frame size Tamaño del cuadro - + Toggle fullscreen Pantalla completa - + Lock aspect ratio Bloquear proporción de aspecto - + Force integer scaling Forzar escala a enteros - + Bilinear filtering Filtro bilineal - + Frame&skip &Salto de cuadros - + Mute Silenciar - + FPS target Objetivo de FPS - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Tomar pan&tallazo - + F12 F12 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... BattleChip Gate... - + %1× %1× - + Interframe blending Mezcla entre cuadros - + Record A/V... Grabar A/V... - + Video layers Capas de video - + Audio channels Canales de audio - + Adjust layer placement... Ajustar ubicación de capas... - + &Tools Herramien&tas - + View &logs... Ver re&gistros... - + Game &overrides... Ajustes específic&os por juego... @@ -4581,142 +4581,142 @@ Game Boy Advance es una marca registrada de Nintendo Co., Ltd. Exportar a GameShark... - + Record GIF/WebP/APNG... Grabar GIF/WebP/APNG... - + &Cheats... Tru&cos... - + Settings... Ajustes... - + Open debugger console... Abrir consola de depuración... - + Start &GDB server... Iniciar servidor &GDB... - + View &palette... Ver &paleta... - + View &sprites... Ver &sprites... - + View &tiles... Ver &tiles... - + View &map... Ver &mapa... - + &Frame inspector... Inspec&tor de cuadros... - + View memory... Ver memoria... - + Search memory... Buscar memoria... - + View &I/O registers... Ver registros &I/O... - + Record debug video log... Grabar registro de depuración de video... - + Stop debug video log Detener registro de depuración de video - + Exit fullscreen Salir de pantalla completa - + GameShark Button (held) Botón GameShark (mantener) - + Autofire Disparo automático - + Autofire A Disparo automático A - + Autofire B Disparo automático B - + Autofire L Disparo automático L - + Autofire R Disparo automático R - + Autofire Start Disparo automático Start - + Autofire Select Disparo automático Select - + Autofire Up Disparo automático Arriba - + Autofire Right Disparo automático Derecha - + Autofire Down Disparo automático Abajo - + Autofire Left Disparo automático Izquierda diff --git a/src/platform/qt/ts/mgba-fr.ts b/src/platform/qt/ts/mgba-fr.ts index d958c468a..3239e77fe 100644 --- a/src/platform/qt/ts/mgba-fr.ts +++ b/src/platform/qt/ts/mgba-fr.ts @@ -1248,22 +1248,22 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Échec de l'ouverture du fichier de sauvegarde : %1 - + Failed to open game file: %1 Échec de l'ouverture du fichier de jeu : %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 Échec de l'ouverture de l'instantané pour lire : %1 - + Failed to open snapshot file for writing: %1 Échec de l'ouverture de l'instantané pour écrire : %1 @@ -4284,212 +4284,212 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd. - + Report bug... Signalement de l'erreur… - + E&xit &Quitter - + &Emulation &Émulation - + &Reset &Réinitialiser - + Sh&utdown Extin&ction - + Yank game pak Yank game pak - + &Pause &Pause - + &Next frame &Image suivante - + Fast forward (held) Avance rapide (maintenir) - + &Fast forward A&vance rapide - + Fast forward speed Vitesse de l'avance rapide - + Unbounded Sans limites - + %0x %0x - + Rewind (held) Rembobiner (maintenir) - + Re&wind Rem&bobiner - + Step backwards Retour en arrière - + Sync to &video Synchro &vidéo - + Sync to &audio Synchro &audio - + Solar sensor Capteur solaire - + Increase solar level Augmenter le niveau solaire - + Decrease solar level Diminuer le niveau solaire - + Brightest solar level Tester le niveau solaire - + Darkest solar level Assombrir le niveau solaire - + Brightness %1 Luminosité %1 - + Audio/&Video Audio/&Vidéo - + Frame size Taille de l'image - + Toggle fullscreen Basculer en plein écran - + Lock aspect ratio Bloquer les proportions - + Force integer scaling Forcer la mise à l'échelle par des nombres entiers - + Bilinear filtering Filtrage bilinèaire - + Frame&skip &Saut d'image - + Mute Muet - + FPS target FPS ciblé - + Take &screenshot Prendre une ca&pture d'écran - + F12 F12 - + Game Boy Printer... Imprimante GameBoy… - + Video layers Couches vidéo - + Audio channels Canaux audio - + Adjust layer placement... Ajuster la disposition… - + &Tools Ou&tils - + View &logs... Voir les &journaux… - + Game &overrides... @@ -4560,182 +4560,182 @@ Game Boy Advance est une marque de fabrique enregistré par Nintendo Co., Ltd.Exporter la sauvegarde de GameShark... - + About... À propos de… - + BattleChip Gate... - + %1× %1× - + Interframe blending Mélange d'images - + Native (59.7275) Natif (59.7275) - + Record A/V... Enregistrer A/V... - + Record GIF/WebP/APNG... Enregistrer GIF/WebP/APNG... - + Game Pak sensors... Capteurs de la Game Pak... - + &Cheats... &Cheats… - + Settings... Paramètres… - + Open debugger console... Ouvrir la console de débug… - + Start &GDB server... Démarrer le serveur &GDB… - + View &palette... Voir la &palette… - + View &sprites... Voir les &sprites… - + View &tiles... Voir les &tiles… - + View &map... Voir la &map… - + &Frame inspector... Inspecteur de &frame... - + View memory... Voir la mémoire… - + Search memory... Recherche dans la mémoire… - + View &I/O registers... Voir les registres d'&E/S... - + Record debug video log... Enregistrer le journal vidéo de débogage... - + Stop debug video log Arrêter le journal vidéo de débogage - + Exit fullscreen Quitter le plein écran - + GameShark Button (held) Bouton GameShark (maintenir) - + Autofire Tir automatique - + Autofire A Tir automatique A - + Autofire B Tir automatique B - + Autofire L Tir automatique L - + Autofire R Tir automatique R - + Autofire Start Tir automatique Start - + Autofire Select Tir automatique Select - + Autofire Up Tir automatique Up - + Autofire Right Tir automatique Right - + Autofire Down Tir automatique Down - + Autofire Left Tir automatique Gauche - + Clear Vider diff --git a/src/platform/qt/ts/mgba-it.ts b/src/platform/qt/ts/mgba-it.ts index df5b1fa4d..5aeb6521f 100644 --- a/src/platform/qt/ts/mgba-it.ts +++ b/src/platform/qt/ts/mgba-it.ts @@ -1247,22 +1247,22 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Impossibile aprire il file di salvataggio: %1 - + Failed to open game file: %1 Impossibile aprire il file di gioco: %1 - + Can't yank pack in unexpected platform! Non riesco a strappare il pacchetto in una piattaforma inaspettata! - + Failed to open snapshot file for reading: %1 Impossibile aprire il file snapshot per la lettura: %1 - + Failed to open snapshot file for writing: %1 Impossibile aprire il file snapshot per la scrittura: %1 @@ -4260,217 +4260,217 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. - + Report bug... Segnala bug... - + E&xit Esci (&X) - + &Emulation Emulazione - + &Reset Reset - + Sh&utdown Spegni (&U) - + Yank game pak Yank game pak - + &Pause Pausa - + &Next frame Salta il prossimo frame (&N) - + Fast forward (held) Avanzamento rapido (tieni premuto) - + &Fast forward Avanzamento rapido (&F) - + Fast forward speed Velocità di avanzamento rapido - + Unbounded Illimitata - + %0x %0x - + Rewind (held) Riavvolgimento (tieni premuto) - + Re&wind Riavvolgimento (&W) - + Step backwards Torna indietro - + Sync to &video Sincronizza con il video - + Sync to &audio Sincronizza con l'audio - + Solar sensor Sensore solare - + Increase solar level Aumenta il livello solare - + Decrease solar level Riduce il livello solare - + Brightest solar level Livello solare brillante - + Darkest solar level Livello solare più scuro - + Brightness %1 Luminosità %1 - + Audio/&Video Audio/Video - + Frame size Dimensioni Frame - + Toggle fullscreen Abilita Schermo Intero - + Lock aspect ratio Blocca rapporti aspetto - + Frame&skip Salto frame - + Mute Muto - + FPS target FPS finali - + Take &screenshot Acquisisci screenshot - + F12 F12 - + Record GIF/WebP/APNG... Registra GIF / WebP / APNG ... - + Video layers Layers video - + Audio channels Canali audio - + &Tools Strumenti - + View &logs... Visualizza (&Logs) &registri... - + Game &overrides... Valore specifico per il gioco... - + &Cheats... Trucchi... - + Open debugger console... Apri debugger console... - + Start &GDB server... Avvia server GDB... - + Settings... Impostazioni... @@ -4515,22 +4515,22 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. Esporta Salvataggio GameShark... - + About... Informazioni… - + Force integer scaling Forza l'integer scaling - + Bilinear filtering Filtro bilineare - + Game Boy Printer... Stampante Game Boy... @@ -4566,157 +4566,157 @@ Game Boy Advance è un marchio registrato di Nintendo Co., Ltd. - + BattleChip Gate... BattleChip Gate... - + %1× %1x - + Interframe blending Interframe blending - + Native (59.7275) Nativo (59.7) - + Record A/V... Registra A/V... - + Adjust layer placement... Regola posizionamento layer... - + Game Pak sensors... Sensori Game Pak... - + View &palette... Mostra palette... - + View &sprites... Mostra sprites... - + View &tiles... Mostra tiles... - + View &map... Mostra mappa... - + &Frame inspector... &Frame inspector... - + View memory... Mostra memoria... - + Search memory... Ricerca memoria... - + View &I/O registers... Mostra registri I/O... - + Record debug video log... Registra debug video log... - + Stop debug video log Ferma debug video log - + Exit fullscreen Esci da Schermo Intero - + GameShark Button (held) Pulsante GameShark (tieni premuto) - + Autofire Pulsanti Autofire - + Autofire A Autofire A - + Autofire B Autofire B - + Autofire L Autofire L - + Autofire R Autofire R - + Autofire Start Autofire Start - + Autofire Select Autofire Select - + Autofire Up Autofire Su - + Autofire Right AAutofire Destra - + Autofire Down Autofire Giù - + Autofire Left Autofire Sinistra - + Clear Pulisci diff --git a/src/platform/qt/ts/mgba-ja.ts b/src/platform/qt/ts/mgba-ja.ts index 29a0080c9..ef843b3d1 100644 --- a/src/platform/qt/ts/mgba-ja.ts +++ b/src/platform/qt/ts/mgba-ja.ts @@ -1247,22 +1247,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. セーブファイルを開けませんでした: %1 - + Failed to open game file: %1 ゲームファイルを開けませんでした: %1 - + Can't yank pack in unexpected platform! 予期しないプラットフォームでパックをヤンクすることはできません! - + Failed to open snapshot file for reading: %1 読み取り用のスナップショットファイルを開けませんでした: %1 - + Failed to open snapshot file for writing: %1 書き込み用のスナップショットファイルを開けませんでした: %1 @@ -4219,27 +4219,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. ステートをロード (&L) - + Report bug... バグ報告 - + About... バージョン情報... - + Record GIF/WebP/APNG... GIF/WebP/APNGを記録 - + Game Pak sensors... カートリッジセンサー... - + Clear 消去 @@ -4356,367 +4356,367 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + E&xit 終了 (&X) - + &Emulation エミュレーション (&E) - + &Reset リセット (&R) - + Sh&utdown 閉じる (&U) - + Yank game pak ゲームパックをヤンク - + &Pause 一時停止 (&P) - + &Next frame 次のフレーム (&N) - + Fast forward (held) 早送り(押し) - + &Fast forward 早送り (&F) - + Fast forward speed 早送り速度 - + Unbounded 制限なし - + %0x %0x - + Rewind (held) 巻戻し(押し) - + Re&wind 巻戻し (&R) - + Step backwards 後退 - + Sync to &video ビデオ同期 (&V) - + Sync to &audio オーディオ同期 (&A) - + Solar sensor 太陽センサー - + Increase solar level 明るさを上げる - + Decrease solar level 明るさを下げる - + Brightest solar level 明るさ最高 - + Darkest solar level 明るさ最低 - + Brightness %1 明るさ %1 - + Audio/&Video オーディオ/ビデオ (&V) - + Frame size 画面サイズ - + Toggle fullscreen 全画面表示 - + Lock aspect ratio 縦横比を固定 - + Force integer scaling 整数スケーリングを強制 - + Bilinear filtering バイリニアフィルタリング - + Frame&skip フレームスキップ (&S) - + Mute ミュート - + FPS target FPS - + Native (59.7275) ネイティブ(59.7275) - + Take &screenshot スクリーンショット (&S) - + F12 F12 - + Game Boy Printer... ポケットプリンタ... - + BattleChip Gate... チップゲート... - + %1× %1× - + Interframe blending フレーム間混合 - + Record A/V... ビデオ録画... - + Video layers ビデオレイヤー - + Audio channels オーディオチャンネル - + Adjust layer placement... レイヤーの配置を調整... - + &Tools ツール (&T) - + View &logs... ログビューアー... (&L) - + Game &overrides... ゲーム別設定... (&O) - + &Cheats... チート... (&C) - + Settings... 設定... - + Open debugger console... デバッガコンソールを開く... - + Start &GDB server... GDBサーバを起動... (&G) - + View &palette... パレットビューアー... (&P) - + View &sprites... スプライトビューアー... (&S) - + View &tiles... タイルビューアー... (&T) - + View &map... マップビューアー... (&M) - + &Frame inspector... フレームインスペクタ... (&F) - + View memory... メモリビューアー... - + Search memory... メモリ検索... - + View &I/O registers... IOビューアー... (&I) - + Record debug video log... デバッグビデオログ... - + Stop debug video log デバッグビデオログを停止 - + Exit fullscreen 全画面表示を終了 - + GameShark Button (held) GameSharkボタン(押し) - + Autofire 連打 - + Autofire A 連打 A - + Autofire B 連打 B - + Autofire L 連打 L - + Autofire R 連打 R - + Autofire Start 連打 Start - + Autofire Select 連打 Select - + Autofire Up 連打 上 - + Autofire Right 連打 右 - + Autofire Down 連打 下 - + Autofire Left 連打 左 diff --git a/src/platform/qt/ts/mgba-ko.ts b/src/platform/qt/ts/mgba-ko.ts index a1dbebbf6..325aa0828 100644 --- a/src/platform/qt/ts/mgba-ko.ts +++ b/src/platform/qt/ts/mgba-ko.ts @@ -1247,22 +1247,22 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. 저장 파일을 열지 못했습니다: %1 - + Failed to open game file: %1 게임 파일을 열지 못했습니다: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 읽기 용 스냅샷 파일을 열지 못했습니다: %1 - + Failed to open snapshot file for writing: %1 쓰기 용 스냅샷 파일을 열지 못했습니다: %1 @@ -4260,192 +4260,192 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. - + E&xit 종&료 - + &Emulation &에뮬레이션 - + &Reset &재설정 - + Sh&utdown 종&료 - + Yank game pak 양키 게임 팩 - + &Pause &정지 - + &Next frame &다음 프레임 - + Fast forward (held) 빨리 감기 (누름) - + &Fast forward &빨리 감기 - + Fast forward speed 빨리 감기 속도 - + Unbounded 무제한 - + %0x %0x - + Rewind (held) 되김기 (누름) - + Re&wind 리&와인드 - + Step backwards 돌아가기 - + Sync to &video 비디오 &동기화 - + Sync to &audio 오디오 &동기화 - + Brightest solar level 가장 밝은 태양 수준 - + Darkest solar level 가장 어두운 태양 수준 - + Brightness %1 밝기 %1 - + Audio/&Video 오디오/&비디오 - + Frame size 프레임 크기 - + Toggle fullscreen 전체화면 전환 - + Lock aspect ratio 화면비 잠금 - + Frame&skip 프레임&건너뛰기 - + Mute 무음 - + FPS target FPS 대상 - + Take &screenshot 스크린샷 &찍기 - + F12 F12 - + Video layers 비디오 레이어 - + Audio channels 오디오 채널 - + &Tools &도구 - + View &logs... 로그 &보기... - + Game &overrides... 게임 &오버라이드... - + &Cheats... &치트.. - + Open debugger console... 디버거 콘솔 열기... - + Start &GDB server... GDB 서버 &시작... - + Settings... 설정... @@ -4490,42 +4490,42 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. - + Report bug... - + About... - + Solar sensor - + Increase solar level - + Decrease solar level - + Force integer scaling 정수 스케일링 강제 수행 - + Bilinear filtering 이중선형 필터링 - + Game Boy Printer... 게임 보이 프린터... @@ -4561,162 +4561,162 @@ Game Boy Advance는 Nintendo Co., Ltd.의 등록 상표입니다. - + BattleChip Gate... - + %1× %1x {1×?} - + Interframe blending - + Native (59.7275) Nativo (59.7) {59.7275)?} - + Record A/V... - + Record GIF/WebP/APNG... - + Adjust layer placement... 레이어 배치 조정... - + Game Pak sensors... - + View &palette... 팔레트 &보기... - + View &sprites... 스프라이트 &보기... - + View &tiles... 타일 &보기... - + View &map... 지도 &보기... - + &Frame inspector... - + View memory... 메모리 보기... - + Search memory... 메모리 검색... - + View &I/O registers... I/O 레지스터 &보기... - + Record debug video log... - + Stop debug video log - + Exit fullscreen 전체화면 종료 - + GameShark Button (held) 게임샤크 버튼 (누름) - + Autofire 연사 - + Autofire A 연사 A - + Autofire B 연사 B - + Autofire L 연사 L - + Autofire R 연사 R - + Autofire Start 연사 시작 - + Autofire Select - + Clear 정리 - + Autofire Up 연사 위쪽 - + Autofire Right 연사 오른쪽 - + Autofire Down 연사 아래쪽 - + Autofire Left 연사 왼쪽 diff --git a/src/platform/qt/ts/mgba-nb_NO.ts b/src/platform/qt/ts/mgba-nb_NO.ts index 90777f2e6..dc3a29804 100644 --- a/src/platform/qt/ts/mgba-nb_NO.ts +++ b/src/platform/qt/ts/mgba-nb_NO.ts @@ -1,6 +1,6 @@ - + AboutScreen @@ -19,8 +19,9 @@ - - {projectName} + + © 2013 – {year} Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0 +Game Boy Advance is a registered trademark of Nintendo Co., Ltd. @@ -28,32 +29,11 @@ {projectName} would like to thank the following patrons from Patreon: {projectName} takker følgende kronerullere fra Patreon: - - - © 2013 – 2020 Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0 -Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - - - - - {projectVersion} - {projectVersion} - - - - {logo} - {logo} - {projectName} is an open-source Game Boy Advance emulator {projectName} er en fri Game Boy Advance-emulator - - - {patrons} - {patrons} - ArchiveInspector @@ -70,11 +50,6 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. AssetTile - - - AssetTile - - Tile # @@ -131,7 +106,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Load - + Last inn @@ -240,6 +215,44 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + DolphinConnector + + + Connect to Dolphin + + + + + Local computer + + + + + IP address + + + + + Connect + + + + + Disconnect + + + + + Close + + + + + Reset on connect + + + FrameView @@ -492,12 +505,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Spillfeil - + + Advanced settings + + + + Clear Tøm - + Max Lines @@ -517,7 +535,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Export - + Eksporter @@ -773,7 +791,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Load - + Last inn @@ -831,7 +849,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Export - + Eksporter @@ -1154,17 +1172,25 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Kopier + + QGBA::AboutScreen + + + 2021 + 2021 + + QGBA::AssetTile - + %0%1%2 + - 0x%0 (%1) @@ -1215,27 +1241,27 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CoreController - + Failed to open save file: %1 - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -1243,17 +1269,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::CoreManager - + Failed to open game file: %1 - + Could not load game. Are you sure it's in the correct format? - + Failed to open save file. Is the save directory writable? @@ -1261,52 +1287,52 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::FrameView - + Export frame - + Portable Network Graphics (*.png) - + None Ingen - + Background Bakgrunn - + Window Vindu - + Objwin - + Sprite - + Backdrop - + Frame - + %1 %2 @@ -1314,7 +1340,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::GBAApp - + Enable Discord Rich Presence @@ -1345,42 +1371,42 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::GDBWindow - + Server settings Tjenerinnstillinger - + Local port Lokal port - + Bind address - + Break - + Stop Stopp - + Start Start - + Crash Krasj - + Could not start GDB server Kunne ikke starte GDB-tjener @@ -1406,1367 +1432,1858 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::IOViewer - + Background mode - + Mode 0: 4 tile layers - + Mode 1: 2 tile layers + 1 rotated/scaled tile layer - + Mode 2: 2 rotated/scaled tile layers - + Mode 3: Full 15-bit bitmap - + Mode 4: Full 8-bit bitmap - + Mode 5: Small 15-bit bitmap - + CGB Mode CGB-modus - + Frame select - + Unlocked HBlank - + Linear OBJ tile mapping - + Force blank screen - + Enable background 0 - + Enable background 1 - + Enable background 2 - + Enable background 3 - + Enable OBJ - + Enable Window 0 - + Enable Window 1 - + Enable OBJ Window - + Currently in VBlank - + Currently in HBlank - + Currently in VCounter - + Enable VBlank IRQ generation - + Enable HBlank IRQ generation - + Enable VCounter IRQ generation - + VCounter scanline - + Current scanline - - - - + + + + Priority Prioritet - - - - + + + + Tile data base (* 16kB) - - - - + + + + Enable mosaic - - - - + + + + Enable 256-color - - - - + + + + Tile map base (* 2kB) - - - - + + + + Background dimensions Bakgrunnsdimensjoner - - + + Overflow wraps - - - - + + + + + + Horizontal offset Vannrett forskyvning - - - - + + + + + + Vertical offset Loddrett forskyvning - - - - - - - - - - - - + + + + + + + + + + + + Fractional part - - - - - - - - + + + + + + + + Integer part - - - - - - Integer part (bottom) - - - - - - - - Integer part (top) - - - - - - End x - - - - - - Start x - - - - - - End y - - - Start y + End x - - Window 0 enable BG 0 + + + Start x - Window 0 enable BG 1 + + End y - Window 0 enable BG 2 - - - - - Window 0 enable BG 3 - - - - - Window 0 enable OBJ - - - - - Window 0 enable blend - - - - - Window 1 enable BG 0 - - - - Window 1 enable BG 1 - - - - - Window 1 enable BG 2 - - - - - Window 1 enable BG 3 - - - - - Window 1 enable OBJ + Start y - Window 1 enable blend + Window 0 enable BG 0 + + + + + Window 0 enable BG 1 + + + + + Window 0 enable BG 2 + + + + + Window 0 enable BG 3 - Outside window enable BG 0 + Window 0 enable OBJ - Outside window enable BG 1 + Window 0 enable blend - Outside window enable BG 2 + Window 1 enable BG 0 - Outside window enable BG 3 + Window 1 enable BG 1 - Outside window enable OBJ + Window 1 enable BG 2 - Outside window enable blend + Window 1 enable BG 3 - OBJ window enable BG 0 + Window 1 enable OBJ - OBJ window enable BG 1 - - - - - OBJ window enable BG 2 - - - - - OBJ window enable BG 3 - - - - - OBJ window enable OBJ + Window 1 enable blend - OBJ window enable blend + Outside window enable BG 0 + + + + + Outside window enable BG 1 + + + + + Outside window enable BG 2 + + + + + Outside window enable BG 3 - Background mosaic size vertical + Outside window enable OBJ - Background mosaic size horizontal + Outside window enable blend - Object mosaic size vertical + OBJ window enable BG 0 - Object mosaic size horizontal + OBJ window enable BG 1 - - BG 0 target 1 + + OBJ window enable BG 2 - - BG 1 target 1 + + OBJ window enable BG 3 - - BG 2 target 1 + + OBJ window enable OBJ + + + + + OBJ window enable blend - BG 3 target 1 + Background mosaic size vertical - - OBJ target 1 + + Background mosaic size horizontal - Backdrop target 1 + Object mosaic size vertical - - Blend mode + + Object mosaic size horizontal - - Disabled + + Swap green components - - Additive blending + + + + + Integer part (low) - - Brighten + + + + + Integer part (high) - - Darken + + BG 0 target 1 - BG 0 target 2 + BG 1 target 1 - BG 1 target 2 + BG 2 target 1 - BG 2 target 2 + BG 3 target 1 - BG 3 target 2 + OBJ target 1 - OBJ target 2 + Backdrop target 1 - Backdrop target 2 + Blend mode + + + + + Disabled + + + + + Additive blending + + + + + Brighten - Blend A (target 1) + Darken - - Blend B (target 2) + + BG 0 target 2 + + + + + BG 1 target 2 + + + + + BG 2 target 2 + BG 3 target 2 + + + + + OBJ target 2 + + + + + Backdrop target 2 + + + + + Blend A (target 1) + + + + + Blend B (target 2) + + + + Blend Y - + + Sweep shifts - + + Sweep subtract - + + Sweep time (in 1/128s) - - - - + + + + + + + + Sound length - - + + + + Duty cycle - - - + + + + + + Envelope step time - - - + + + + + + Envelope increase - - - + + + + + + Initial volume - - - + + + Sound frequency - - - - + + + + + + + + Timed - - - - + + + + + + + + Reset Tilbakestill - + Double-size wave table - + Active wave table - + + Enable channel 3 - + + Volume Lydstyrke - + + 0% - + 0% - - + + + 100% - + 100% - - + + + 50% - + 50% - - + + + 25% - + 25% - - - - + + + + 75% - + 75% - + + Clock divider - + + Register stages - + + 15 - + 15 - + + 7 - + 7 - + + Shifter frequency - + PSG volume right - + PSG volume left - + + Enable channel 1 right - + + Enable channel 2 right - + + Enable channel 3 right - + + Enable channel 4 right - + + Enable channel 1 left - + + Enable channel 2 left - + + Enable channel 3 left - + + Enable channel 4 left - + PSG master volume - + Loud channel A - + Loud channel B - + Enable channel A right - + Enable channel A left - + Channel A timer - - + + 0 - + 0 - - - - - - - - - + + + + + + + + + 1 - + 1 - + Channel A reset - + Enable channel B right - + Enable channel B left - + Channel B timer - + Channel B reset - + + Active channel 1 Aktiv kanal 1 - + + Active channel 2 Aktiv kanal 2 - + + Active channel 3 Aktiv kanal 3 - + + Active channel 4 Aktiv kanal 4 - + + Enable audio - + Bias - + Resolution Oppløsning - - - - - - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - + - + - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Sample Sampling - - - - - - - - - Address (bottom) - Adresse (bunn) + + + + + + + + + Address (low) + - - - - - - - - - Address (top) - Adresse (topp) + + + + + + + + + Address (high) + - - - - + + Right/A + + + + + Left/B + + + + + Up/Select + + + + + Down/Start + + + + + Active D-pad + + + + + Active face buttons + + + + + Internal clock + + + + + 32× clocking (CGB only) + + + + + Transfer active + + + + + Divider + + + + + 1/16 + 1/16 + + + + + LCD STAT + + + + + + Timer + + + + + + Serial + + + + + + Joypad + + + + + + + Sound frequency (low) + + + + + + + Sound frequency (high) + + + + + Volume right + + + + + Output right + + + + + Volume left + + + + + Output left + + + + + Background enable/priority + + + + + Enable sprites + + + + + Double-height sprites + + + + + Background tile map + + + + + + 0x9800 – 0x9BFF + + + + + + 0x9C00 – 0x9FFF + + + + + Background tile data + + + + + 0x8800 – 0x87FF + + + + + 0x8000 – 0x8FFF + + + + + Enable window + + + + + Window tile map + + + + + Enable LCD + + + + + Mode + Modus + + + + 0: HBlank + + + + + 1: VBlank + + + + + 2: OAM scan + + + + + 3: HDraw + + + + + In LYC + + + + + Enable HBlank (mode 0) IRQ + + + + + Enable VBlank (mode 1) IRQ + + + + + Enable OAM (mode 2) IRQ + + + + + Enable LYC IRQ + + + + + Current Y coordinate + + + + + Comparison Y coordinate + + + + + Start upper byte + + + + + + + Color 0 shade + + + + + + + Color 1 shade + + + + + + + Color 2 shade + + + + + + + Color 3 shade + + + + + Prepare to switch speed + + + + + Double speed + + + + + VRAM bank + + + + + Source (high) + + + + + Source (low) + + + + + Destination (high) + + + + + Destination (low) + + + + + Length + + + + + Timing + + + + + Write bit + + + + + Read bit + + + + + + Unknown + + + + + + Current index + + + + + + Auto-increment + + + + + + Red + Rød + + + + + Green (low) + + + + + + Green (high) + + + + + + Blue + Blå + + + + Sprite ordering + + + + + OAM order + + + + + x coordinate sorting + + + + + WRAM bank + + + + + + + Word count - - - - + + + + Destination offset - - - - - - - - + + + + + + + + Increment - - - - - - - - + + + + + + + + Decrement - - - - - - - - - - Fixed - - - - - - - - Increment and reload - - - - - - - - Source offset - - - - - - - - Repeat - - - - - - - - 32-bit - - + + - - Start timing + + + + Fixed - - Immediate - - - - - - - - - - VBlank + + Increment and reload - - - + + Source offset + + + + + + + + Repeat + + + + + + + + 32-bit + + + + + + + + Start timing + + + + + + + + + Immediate + + + + + + + + + + + + VBlank + + + + + + + + + + HBlank - - - - - - - - - + + + + + + + + + IRQ - - - - - - - - + + + + + + + + + + + Enable - - - + + + Audio FIFO - + Video Capture - + DRQ - - - - + + + + + + + + Value - + Verdi - - - - + + + + Scale - - - - + + + + + 1/64 - + 1/64 - - - - + + + + + 1/256 - + 1/256 - - - - + + + + + 1/1024 - + 1/1024 - - - + + + Cascade - - + + A - - + + B - - + + Select - - + + Start - + Start - - + + Right - - + + Left - - + + Up - - + + Down - - + + R - - + + L - + Condition - + SC - + SD - + SI - + SO - - - - VCounter - - - - - - Timer 0 - - - - - - Timer 1 - - - - - - Timer 2 - - - - - - Timer 3 - - - SIO + VCounter - DMA 0 + Timer 0 - DMA 1 + Timer 1 - DMA 2 + Timer 2 - DMA 3 + Timer 3 - Keypad + SIO + DMA 0 + + + + + + DMA 1 + + + + + + DMA 2 + + + + + + DMA 3 + + + + + + Keypad + + + + + Gamepak - + SRAM wait - - - - - - - 4 - - - - - - - - 3 - - - - - - - - - 2 - - - - - - - - - 8 - - + + + + + 4 + 4 + + + + + + + 3 + 3 + + + + + + + + 2 + 2 + + + + + + + + 8 + 8 + + + Cart 0 non-sequential - + Cart 0 sequential - + Cart 1 non-sequential - + Cart 1 sequential - + Cart 2 non-sequential - + Cart 2 sequential - + PHI terminal - + + Disable - + 4.19MHz - + 8.38MHz - + 16.78MHz - + Gamepak prefetch - + Enable IRQs @@ -2775,7 +3292,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::KeyEditor - + --- @@ -2839,17 +3356,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Error - + Feil Warning - + Advarsel Info - + Info @@ -2864,7 +3381,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Game Error - + Spillfeil @@ -2918,82 +3435,82 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::MapView - + Priority + Prioritet + + + + + Map base - Map base - - - - - Tile base - + Size - + Størrelse + + + + + Offset + Forskyvning - - Offset - - - - Xform - + Map Addr. - + Mirror - + None - + Ingen - + Both - + Horizontal - + Vertical + - - + N/A - + Export map - + Portable Network Graphics (*.png) @@ -3008,7 +3525,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Failed to open output file: %1 - + Klarte ikke å åpne utdatafil: %1 @@ -3026,12 +3543,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Paste - + Lim inn Load - + Last inn @@ -3051,7 +3568,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Failed to open output file: %1 - + Klarte ikke å åpne utdatafil: %1 @@ -3100,61 +3617,61 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ObjView - - + + 0x%0 - + Off + - + - --- - + Normal - + Normal - + Trans - + OBJWIN - + Invalid - - + + N/A - + Export sprite - + Portable Network Graphics (*.png) @@ -3180,35 +3697,35 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::PaletteView - + #%0 - + 0x%0 + - 0x%0 (%1) - + Export palette - + Windows PAL (*.pal);;Adobe Color Table (*.act) - + Failed to open output palette file: %1 @@ -3239,77 +3756,145 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::ReportView - + Bug report archive - + ZIP archive (*.zip) + + QGBA::SaveConverter + + + Save games and save states (%1) + + + + + Select save game or save state + + + + + Save games (%1) + + + + + Select save game + + + + + Conversion failed + + + + + Failed to convert the save game. This is probably a bug. + + + + + No file selected + + + + + Could not open file + + + + + No valid formats found + + + + + Please select a valid input file + + + + + No valid conversions found + + + + + Cannot convert save games between platforms + + + QGBA::SettingsView - - + + Qt Multimedia - + SDL - + Software (Qt) - + OpenGL - + OpenGL (force version 1.x) - + None (Still Image) - + Keyboard - + Controllers - + Shortcuts - - + + Shaders - + Select BIOS - + + Select directory + + + + (%1×%2) @@ -3368,18 +3953,18 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::TileView - + Export tiles - - + + Portable Network Graphics (*.png) - + Export tile @@ -3387,50 +3972,50 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. QGBA::VideoView - + Failed to open output video file: %1 - + Native (%0x%1) - + Select output file - + Velg utdatafil QGBA::Window - + Game Boy Advance ROMs (%1) - + Game Boy ROMs (%1) - + All ROMs (%1) - + %1 Video Logs (*.mvl) - + Archives (%1) - + Select ROM @@ -3442,28 +4027,11 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - - Game Boy Advance save files (%1) - - - - Select save - - - mGBA savestate files (%1) - - - - - - Select savestate - - Select patch @@ -3501,638 +4069,684 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Select video log - + Video logs (*.mvl) - + Crash - + Krasj - + The game has crashed with the following error: %1 - + Couldn't Start - + Could not start game. - + Unimplemented BIOS call - + This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience. - + Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows. - + Really make portable? - + This will make the emulator load its configuration from the same directory as the executable. Do you want to continue? - + Restart needed - + Some changes will not take effect until the emulator is restarted. - + - Player %1 of %2 - + %1 - %2 - + %1 - %2 - %3 - + %1 - %2 (%3 fps) - %4 - + &File - + Load &ROM... - + Load ROM in archive... - + Add folder to library... - - Load alternate save... + + Save games (%1) - - Load temporary save... + + Select save game - + + mGBA save state files (%1) + + + + + + Select save state + + + + + Load alternate save game... + + + + + Load temporary save game... + + + + Load &patch... - + Boot BIOS - + Replace ROM... - + Scan e-Reader dotcodes... - + ROM &info... - + Recent - + Make portable - + &Load state - + Load state file... - + &Save state - + Save state file... - + Quick load - + Quick save - + Load recent - + Save recent - + Undo load state - + Undo save state - - + + State &%1 - + Load camera image... - + + Convert save game... + + + + Import GameShark Save... - + Export GameShark Save... - + New multiplayer window - + + Connect to Dolphin... + + + + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear - + Tøm QObject - + + %1 byte + + + + + %1 kiB + + + + + %1 MiB + + + + GBA - + GB - + ? @@ -4238,7 +4852,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Save - + Lagre @@ -4256,6 +4870,110 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. + + SaveConverter + + + Convert/Extract Save Game + + + + + Input file + + + + + + Browse + + + + + Output file + + + + + %1 %2 save game + + + + + little endian + + + + + big endian + + + + + SRAM + SRAM + + + + %1 flash + + + + + %1 EEPROM + + + + + %1 SRAM + RTC + + + + + %1 SRAM + + + + + packed MBC2 + + + + + unpacked MBC2 + + + + + MBC6 flash + + + + + MBC6 combined SRAM + flash + + + + + MBC6 SRAM + + + + + TAMA5 + + + + + %1 (%2) + + + + + %1 save state with embedded %2 save game + + + SensorView @@ -4266,7 +4984,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Realtime clock - + Sanntidsklokke @@ -4296,7 +5014,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Light sensor - + Lyssensor @@ -4392,37 +5110,37 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 1536 - + 1536 512 - + 512 768 - + 768 1024 - + 1024 2048 - + 2048 3072 - + 3072 4096 - + 4096 @@ -4438,22 +5156,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. 44100 - + 44100 22050 - + 22050 32000 - + 32000 48000 - + 48000 @@ -4705,7 +5423,18 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - Savestate extra data: + Save state extra data: + + + + + + Save game + + + + + Load state extra data: @@ -4714,23 +5443,12 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Screenshot - - - - Save data - - Cheat codes - - - Load extra data: - - Enable Game Boy Player features by default @@ -4846,7 +5564,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Cheats - + Juks @@ -4939,7 +5657,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Name - + Navn @@ -4970,19 +5688,19 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Keyboard - + Gamepad - + Clear - + Tøm @@ -5010,7 +5728,7 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Magnification - + Forstørrelse @@ -5043,17 +5761,17 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. Start - + Start Stop - + Stopp Select File - + Velg fil @@ -5072,13 +5790,13 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + WebM - + MP4 @@ -5088,143 +5806,148 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + 4K - + 4K - + &1080p - + &720p - + &480p - + &Native - + Format - + MKV - + AVI - - h.264 + + H.264 - - h.264 (NVENC) + + H.264 (NVENC) - + HEVC - + HEVC (NVENC) - + VP8 - + VP9 - + FFV1 - - + + None - + Ingen - + FLAC - + Opus - + Vorbis - + MP3 - + AAC - + Uncompressed - + Bitrate (kbps) - - VBR - - - - + ABR - - Dimensions + + VBR - + + CRF + + + + + Dimensions + Dimensjoner + + + Lock aspect ratio - + Show advanced diff --git a/src/platform/qt/ts/mgba-nl.ts b/src/platform/qt/ts/mgba-nl.ts index 4e171ac47..0dd520255 100644 --- a/src/platform/qt/ts/mgba-nl.ts +++ b/src/platform/qt/ts/mgba-nl.ts @@ -1246,22 +1246,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -4328,392 +4328,392 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear diff --git a/src/platform/qt/ts/mgba-pt_BR.ts b/src/platform/qt/ts/mgba-pt_BR.ts index 97115920f..8317b9e8d 100644 --- a/src/platform/qt/ts/mgba-pt_BR.ts +++ b/src/platform/qt/ts/mgba-pt_BR.ts @@ -1247,22 +1247,22 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Falha ao abrir o arquivo de salvamento: %1 - + Failed to open game file: %1 Falha ao abrir o arquivo do jogo: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 Falha ao abrir o arquivo de snapshot para leitura: %1 - + Failed to open snapshot file for writing: %1 Falha ao abrir o arquivo de snapshot para escrita: %1 @@ -4204,22 +4204,22 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. &Carregar Estado - + Report bug... - + About... Sobre... - + Game Pak sensors... Sensores de Game Pak... - + Clear Limpar @@ -4326,232 +4326,232 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. - + E&xit &Sair - + &Emulation &Emulação - + &Reset &Resetar - + Sh&utdown &Desligar - + Yank game pak Remover game pak - + &Pause &Pausar - + &Next frame &Próximo quadro - + Fast forward (held) Avançar rápido (segurado) - + &Fast forward Avanço &Rápido - + Fast forward speed Velocidade de avanço - + Unbounded Ilimitado - + %0x %0x - + Rewind (held) Retroceder (segurado) - + Re&wind Re&troceder - + Step backwards Voltar um passo - + Sync to &video Sincronizar para &vídeo - + Sync to &audio Sincronizar para &áudio - + Solar sensor Sensor solar - + Increase solar level Aumentar nível solar - + Decrease solar level Diminuir nível solar - + Brightest solar level Nível solar mais brilhante - + Darkest solar level Nível solar mais escuro - + Brightness %1 Brilho %1 - + Audio/&Video Áudio/&Vídeo - + Frame size Tamanho do quadro - + Toggle fullscreen Alternar tela cheia - + Lock aspect ratio Fixar proporção - + Force integer scaling Forçar dimensionamento inteiro - + Bilinear filtering Filtragem bilinear - + Frame&skip &Salto de quadro - + Mute Mudo - + FPS target Meta de FPS - + Native (59.7275) Nativo (59,7275) - + Take &screenshot Capturar &tela - + F12 F12 - + Game Boy Printer... Game Boy Printer... - + BattleChip Gate... BattleChip Gate... - + %1× %1× - + Interframe blending Interframe blending - + Record A/V... Gravar A/V... - + Video layers Camadas de vídeo - + Audio channels Canais de áudio - + Adjust layer placement... Ajustar posicionamento da camada... - + &Tools &Ferramentas - + View &logs... Visualizar &registros... - + Game &overrides... Game &overrides... @@ -4581,142 +4581,142 @@ Game Boy Advance é uma marca registrada da Nintendo Co., Ltd. Exportar salvamento do GameShark... - + Record GIF/WebP/APNG... Gravar GIF/WebP/APNG... - + &Cheats... &Cheats... - + Settings... Configurações... - + Open debugger console... Abrir console de depuração... - + Start &GDB server... Iniciar servidor &GDB... - + View &palette... Visualizar &paleta... - + View &sprites... Visualizar &sprites... - + View &tiles... Visualizar &blocos... - + View &map... Visualizar &mapa... - + &Frame inspector... Inspetor de &quadro... - + View memory... Visualizar memória... - + Search memory... Pesquisar memória... - + View &I/O registers... Visualizar registros de &E/S... - + Record debug video log... Gravar log de vídeo de depuração... - + Stop debug video log Parar log de vídeo de depuração - + Exit fullscreen Sair da tela cheia - + GameShark Button (held) Botão de GameShark (segurado) - + Autofire Disparo automático - + Autofire A Disparo automático A - + Autofire B Disparo automático B - + Autofire L Disparo automático L - + Autofire R Disparo automático R - + Autofire Start Disparo automático Start - + Autofire Select Disparo automático Select - + Autofire Up Disparo automático Cima - + Autofire Right Disparo automático Direita - + Autofire Down Disparo automático Baixo - + Autofire Left Disparo automático Esquerda diff --git a/src/platform/qt/ts/mgba-ru.ts b/src/platform/qt/ts/mgba-ru.ts index ce819aa1f..cd0e432d8 100644 --- a/src/platform/qt/ts/mgba-ru.ts +++ b/src/platform/qt/ts/mgba-ru.ts @@ -1246,22 +1246,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -4328,392 +4328,392 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear diff --git a/src/platform/qt/ts/mgba-template.ts b/src/platform/qt/ts/mgba-template.ts index ccb5812d5..f818b528c 100644 --- a/src/platform/qt/ts/mgba-template.ts +++ b/src/platform/qt/ts/mgba-template.ts @@ -1246,22 +1246,22 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Failed to open game file: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 - + Failed to open snapshot file for writing: %1 @@ -4328,392 +4328,392 @@ Game Boy Advance is a registered trademark of Nintendo Co., Ltd. - + Report bug... - + About... - + E&xit - + &Emulation - + &Reset - + Sh&utdown - + Yank game pak - + &Pause - + &Next frame - + Fast forward (held) - + &Fast forward - + Fast forward speed - + Unbounded - + %0x - + Rewind (held) - + Re&wind - + Step backwards - + Sync to &video - + Sync to &audio - + Solar sensor - + Increase solar level - + Decrease solar level - + Brightest solar level - + Darkest solar level - + Brightness %1 - + Game Boy Printer... - + BattleChip Gate... - + Audio/&Video - + Frame size - + %1× - + Toggle fullscreen - + Lock aspect ratio - + Force integer scaling - + Interframe blending - + Bilinear filtering - + Frame&skip - + Mute - + FPS target - + Native (59.7275) - + Take &screenshot - + F12 - + Record A/V... - + Record GIF/WebP/APNG... - + Video layers - + Audio channels - + Adjust layer placement... - + &Tools - + View &logs... - + Game &overrides... - + Game Pak sensors... - + &Cheats... - + Settings... - + Open debugger console... - + Start &GDB server... - + View &palette... - + View &sprites... - + View &tiles... - + View &map... - + &Frame inspector... - + View memory... - + Search memory... - + View &I/O registers... - + Record debug video log... - + Stop debug video log - + Exit fullscreen - + GameShark Button (held) - + Autofire - + Autofire A - + Autofire B - + Autofire L - + Autofire R - + Autofire Start - + Autofire Select - + Autofire Up - + Autofire Right - + Autofire Down - + Autofire Left - + Clear diff --git a/src/platform/qt/ts/mgba-tr.ts b/src/platform/qt/ts/mgba-tr.ts index 2478a2a8c..f009b3d7a 100644 --- a/src/platform/qt/ts/mgba-tr.ts +++ b/src/platform/qt/ts/mgba-tr.ts @@ -1247,22 +1247,22 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır.Kayıt dosyası açılamadı: %1 - + Failed to open game file: %1 Oyun dosyası açılamadı: %1 - + Can't yank pack in unexpected platform! - + Failed to open snapshot file for reading: %1 Anlık görüntü dosyası okuma için açılamadı: %1 - + Failed to open snapshot file for writing: %1 Anlık görüntü dosyası yazma için açılamadı: %1 @@ -4275,227 +4275,227 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. - + Report bug... - + About... Hakkında... - + E&xit Çıkış - + &Emulation Emülasyon - + &Reset &Reset - + Sh&utdown Kapat - + Yank game pak - + &Pause &Durdur - + &Next frame &Sonraki kare - + Fast forward (held) İleriye sar(basılı tutun) - + &Fast forward &İleriye sar - + Fast forward speed İleriye sarma hızı - + Unbounded - + %0x - + Rewind (held) Geri sar (basılı tutun) - + Re&wind Geri sar - + Step backwards Geriye doğru adım - + Sync to &video &Videoya eşitle - + Sync to &audio &Sese eşitle - + Solar sensor - + Increase solar level Solar seviyesini arttır - + Decrease solar level Solar seviyesini düşür - + Brightest solar level En parlak solar seviyesi - + Darkest solar level En karanlık solar seviyesi - + Brightness %1 Parlaklık:%1 - + Game Boy Printer... Game Boy yazıcısı... - + BattleChip Gate... - + Audio/&Video Ses/&Video - + Frame size Çerçeve boyutu - + Toggle fullscreen Tamekranı aç/kapa - + Lock aspect ratio En boy oranını kilitle - + Force integer scaling Tamsayılı ölçeklendirmeyi zorla - + Bilinear filtering Bilinear filtreleme - + Frame&skip Kare atlama - + Mute Sessiz - + FPS target FPS hedefi - + Native (59.7275) - + Take &screenshot Ekran görüntüsü al - + F12 - + Video layers - + Audio channels Ses kanalları - + Adjust layer placement... Katman yerleşimini ayarlayın... - + &Tools &Araçlar - + View &logs... Kayıtları görüntüle... - + Game &overrides... Oyunların üzerine yazılanlar @@ -4556,167 +4556,167 @@ Game Boy Advance, Nintendo Co., Ltd.'nin tescilli ticari markasıdır. - + %1× - + Interframe blending - + Record A/V... - + Record GIF/WebP/APNG... - + Game Pak sensors... - + &Cheats... &Hileler... - + Settings... Ayarlar... - + Open debugger console... Hata ayıklayıcı konsolunu aç ... - + Start &GDB server... &GDB sunucusunu başlat... - + View &palette... &Renk Paletini gör... - + View &sprites... &Spriteları gör... - + View &tiles... &Desenleri gör... - + View &map... &Haritayı gör - + &Frame inspector... - + View memory... Hafıza gör... - + Search memory... Hafızada ara... - + View &I/O registers... &I/O kayıtlarını görüntüle - + Record debug video log... - + Stop debug video log - + Exit fullscreen Tam ekrandan çık - + GameShark Button (held) GameShark Butonu (basılı tutun) - + Autofire Otomatik basma - + Autofire A Otomatik basma A - + Autofire B Otomatik basma B - + Autofire L Otomatik basma L - + Autofire R Otomatik basma R - + Autofire Start Otomatik basma Start - + Autofire Select Otomatik basma Select - + Autofire Up Otomatik basma Up - + Autofire Right Otomatik basma Right - + Autofire Down Otomatik basma Down - + Autofire Left Otomatik basma Sol - + Clear Temizle diff --git a/src/platform/qt/ts/mgba-zh_CN.ts b/src/platform/qt/ts/mgba-zh_CN.ts index 20c0906cd..5c58cae3e 100644 --- a/src/platform/qt/ts/mgba-zh_CN.ts +++ b/src/platform/qt/ts/mgba-zh_CN.ts @@ -1247,22 +1247,22 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 打开存档失败: %1 - + Failed to open game file: %1 打开游戏文件失败: %1 - + Can't yank pack in unexpected platform! 无法在意外平台上抽出卡带! - + Failed to open snapshot file for reading: %1 读取快照文件失败: %1 - + Failed to open snapshot file for writing: %1 写入快照文件失败: %1 @@ -4331,392 +4331,392 @@ Game Boy Advance 是任天堂有限公司(Nintendo Co., Ltd.)的注册商标 - + Report bug... 报告错误... - + About... 关于... - + E&xit 退出(&X) - + &Emulation 模拟(&E) - + &Reset 重置(&R) - + Sh&utdown 关机(&U) - + Yank game pak 快速抽出游戏卡带 - + &Pause 暂停(&P) - + &Next frame 下一帧(&N) - + Fast forward (held) 快进 (长按) - + &Fast forward 快进(&F) - + Fast forward speed 快进速度 - + Unbounded 不限制 - + %0x %0x - + Rewind (held) 倒带 (长按) - + Re&wind 倒带(&W) - + Step backwards 步退 - + Sync to &video 视频同步(&V) - + Sync to &audio 音频同步(&A) - + Solar sensor 太阳光传感器 - + Increase solar level 增加太阳光等级 - + Decrease solar level 降低太阳光等级 - + Brightest solar level 太阳光等级为最亮 - + Darkest solar level 太阳光等级为最暗 - + Brightness %1 亮度 %1 - + Game Boy Printer... Game Boy 打印机... - + BattleChip Gate... BattleChip Gate... - + Audio/&Video 音频/视频(&V) - + Frame size 画面大小 - + %1× %1× - + Toggle fullscreen 切换全屏 - + Lock aspect ratio 锁定纵横比 - + Force integer scaling 强制整数缩放 - + Interframe blending 帧间混合 - + Bilinear filtering 双线性过滤 - + Frame&skip 跳帧(&S) - + Mute 静音 - + FPS target 目标 FPS - + Native (59.7275) 原生 (59.7275) - + Take &screenshot 截图(&S) - + F12 F12 - + Record A/V... 录制音频/视频... - + Record GIF/WebP/APNG... 录制 GIF/WebP/APNG... - + Video layers 视频图层 - + Audio channels 音频声道 - + Adjust layer placement... 调整图层布局... - + &Tools 工具(&T) - + View &logs... 查看日志(&L)... - + Game &overrides... 覆写游戏(&O)... - + Game Pak sensors... 游戏卡带传感器... - + &Cheats... 作弊码(&C)... - + Settings... 设置... - + Open debugger console... 打开调试器控制台... - + Start &GDB server... 打开 GDB 服务器(&G)... - + View &palette... 查看调色板(&P)... - + View &sprites... 查看精灵图(&S)... - + View &tiles... 查看图块(&T)... - + View &map... 查看映射(&M)... - + &Frame inspector... 框架检查器(&F)... - + View memory... 查看内存... - + Search memory... 搜索内存... - + View &I/O registers... 查看 I/O 寄存器(&I)... - + Record debug video log... 记录调试视频日志... - + Stop debug video log 停止记录调试视频日志 - + Exit fullscreen 退出全屏 - + GameShark Button (held) GameShark 键 (长按) - + Autofire 连发 - + Autofire A 连发 A - + Autofire B 连发 B - + Autofire L 连发 L - + Autofire R 连发 R - + Autofire Start 连发 Start - + Autofire Select 连发 Select - + Autofire Up 连发 上 - + Autofire Right 连发 右 - + Autofire Down 连发 下 - + Autofire Left 连发 左 - + Clear 清除